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openmw-tes3mp/apps/openmw/mwworld
scrawl 0da4757ee6 Merge branch 'master' of github.com:scrawl/openmw 10 years ago
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 11 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Cycle with equipped items if all slots are occupied (Fixes #1395) 11 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp Closes #1081: Implement disease contraction 11 years ago
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 12 years ago
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 11 years ago
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Implement theft detection 11 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 11 years ago
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 11 years ago
actiontrap.cpp Basic RefData and CellRef change tracking 11 years ago
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 11 years ago
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 11 years ago
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 11 years ago
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 11 years ago
cellreflist.hpp Basic RefData and CellRef change tracking 11 years ago
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 11 years ago
cells.hpp Fixes #1172: Added basic loading/saving progress bar 11 years ago
cellstore.cpp Consider moved references in CellStore::listRefs 11 years ago
cellstore.hpp Feature #32: Implement respawn for containers, creatures and NPCs 11 years ago
class.cpp Reset RefNum when copying a reference to a new cell 10 years ago
class.hpp Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737) 11 years ago
containerstore.cpp Savegame: Set equipment slot for lights (Fixes #1761) 11 years ago
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 11 years ago
contentloader.hpp Missing iostream include 11 years ago
customdata.hpp added customdata base class (issue #185) 13 years ago
esmloader.cpp Issue #913: Merge --master and --plugin switches 11 years ago
esmloader.hpp Issue #913: Merge --master and --plugin switches 11 years ago
esmstore.cpp Recognize DELE subrecords at the end of the record (Fixes #1414) 11 years ago
esmstore.hpp Remove useless throwing of exception 11 years ago
failedaction.cpp Handle object activation as a werewolf 12 years ago
failedaction.hpp Handle object activation as a werewolf 12 years ago
fallback.cpp Fix exception when there are spaces in INI-imported color settings 11 years ago
fallback.hpp some cleanup 12 years ago
globals.cpp Fix loading a savegame when some of its content files were disabled 11 years ago
globals.hpp Fixes #1172: Added basic loading/saving progress bar 11 years ago
inventorystore.cpp Silence some scan-build warnings. 10 years ago
inventorystore.hpp Implement basic spellcasting AI (Fixes #961) 10 years ago
livecellref.cpp Basic RefData and CellRef change tracking 11 years ago
livecellref.hpp Basic RefData and CellRef change tracking 11 years ago
localscripts.cpp Remove static method MWWorld::Class::get(&Ptr) 11 years ago
localscripts.hpp objects scripts are now stopped when they are removed from a container 12 years ago
manualref.hpp Remove unused FLTV and NAM0 from CellRef 11 years ago
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
omwloader.cpp Issue #913: Merge --master and --plugin switches 11 years ago
omwloader.hpp Issue #913: Merge --master and --plugin switches 11 years ago
physicssystem.cpp Encapsulate magic effect magnitude (Feature #1489) 11 years ago
physicssystem.hpp Clear movement queue when changing to a new cell (Fixes #1802) 11 years ago
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 11 years ago
player.hpp Fix some spelling mistakes. 11 years ago
projectilemanager.cpp Set render queue group for projectiles (Fixes #1829) 11 years ago
projectilemanager.hpp Fix exception when casting Bound Gloves spell 11 years ago
ptr.cpp Basic RefData and CellRef change tracking 11 years ago
ptr.hpp Basic RefData and CellRef change tracking 11 years ago
recordcmp.hpp Cell names localization fix 12 years ago
refdata.cpp Don't trigger changed flag if a script with no locals is configured 11 years ago
refdata.hpp Implement idlestorm animation (Feature #41) 11 years ago
scene.cpp Remove unused numUnload 11 years ago
scene.hpp Fix triggering changed flag for all references when cell is visited 11 years ago
store.cpp Handle Deleted moved references (Bug #1613) 11 years ago
store.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 11 years ago
timestamp.cpp Savegame: store most of CreatureStats 11 years ago
timestamp.hpp Savegame: store most of CreatureStats 11 years ago
weather.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 11 years ago
weather.hpp Implement slower movement against storms (Closes #41) 11 years ago
worldimp.cpp Implement ResetActors script instruction (Fixes #1859) 10 years ago
worldimp.hpp Implement ResetActors script instruction (Fixes #1859) 10 years ago