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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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11 years ago |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionequip.cpp
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Cycle with equipped items if all slots are occupied (Fixes #1395)
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11 years ago |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionopen.cpp
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Closes #1081: Implement disease contraction
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11 years ago |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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12 years ago |
actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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11 years ago |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionrepair.hpp
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Added PC repair feature
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12 years ago |
actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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11 years ago |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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12 years ago |
actiontake.cpp
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Implement theft detection
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11 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actionteleport.cpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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11 years ago |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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11 years ago |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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11 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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11 years ago |
cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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11 years ago |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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11 years ago |
cellreflist.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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11 years ago |
cells.hpp
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Fixes #1172: Added basic loading/saving progress bar
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11 years ago |
cellstore.cpp
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Consider moved references in CellStore::listRefs
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11 years ago |
cellstore.hpp
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
class.cpp
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Reset RefNum when copying a reference to a new cell
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10 years ago |
class.hpp
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Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737)
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11 years ago |
containerstore.cpp
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Savegame: Set equipment slot for lights (Fixes #1761)
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11 years ago |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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11 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.hpp
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added customdata base class (issue #185)
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13 years ago |
esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
esmstore.cpp
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Recognize DELE subrecords at the end of the record (Fixes #1414)
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11 years ago |
esmstore.hpp
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Remove useless throwing of exception
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11 years ago |
failedaction.cpp
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Handle object activation as a werewolf
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12 years ago |
failedaction.hpp
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Handle object activation as a werewolf
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12 years ago |
fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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11 years ago |
fallback.hpp
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some cleanup
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12 years ago |
globals.cpp
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Fix loading a savegame when some of its content files were disabled
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11 years ago |
globals.hpp
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Fixes #1172: Added basic loading/saving progress bar
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11 years ago |
inventorystore.cpp
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Silence some scan-build warnings.
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10 years ago |
inventorystore.hpp
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Implement basic spellcasting AI (Fixes #961)
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10 years ago |
livecellref.cpp
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Basic RefData and CellRef change tracking
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11 years ago |
livecellref.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
localscripts.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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11 years ago |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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12 years ago |
manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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11 years ago |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
omwloader.cpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
omwloader.hpp
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Issue #913: Merge --master and --plugin switches
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11 years ago |
physicssystem.cpp
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Encapsulate magic effect magnitude (Feature #1489)
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11 years ago |
physicssystem.hpp
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Clear movement queue when changing to a new cell (Fixes #1802)
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11 years ago |
player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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11 years ago |
player.hpp
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Fix some spelling mistakes.
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11 years ago |
projectilemanager.cpp
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Set render queue group for projectiles (Fixes #1829)
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11 years ago |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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11 years ago |
ptr.cpp
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Basic RefData and CellRef change tracking
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11 years ago |
ptr.hpp
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Basic RefData and CellRef change tracking
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11 years ago |
recordcmp.hpp
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Cell names localization fix
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12 years ago |
refdata.cpp
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Don't trigger changed flag if a script with no locals is configured
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11 years ago |
refdata.hpp
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Implement idlestorm animation (Feature #41)
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11 years ago |
scene.cpp
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Remove unused numUnload
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11 years ago |
scene.hpp
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Fix triggering changed flag for all references when cell is visited
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11 years ago |
store.cpp
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Handle Deleted moved references (Bug #1613)
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11 years ago |
store.hpp
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
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11 years ago |
timestamp.cpp
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Savegame: store most of CreatureStats
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11 years ago |
timestamp.hpp
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Savegame: store most of CreatureStats
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11 years ago |
weather.cpp
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Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
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11 years ago |
weather.hpp
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Implement slower movement against storms (Closes #41)
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11 years ago |
worldimp.cpp
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Implement ResetActors script instruction (Fixes #1859)
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10 years ago |
worldimp.hpp
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Implement ResetActors script instruction (Fixes #1859)
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10 years ago |