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openmw-tes3mp/apps/openmw/mwworld
2020-04-04 22:39:13 +04:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Improve equipment logic (bug #5223) 2019-12-14 22:30:27 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionharvest.cpp Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
actionharvest.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
actionopen.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 2018-09-16 11:58:01 +04:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
cellpreloader.hpp Store preloaded terrain view in the main thread 2019-04-07 11:15:21 +04:00
cellref.cpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellref.hpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
cells.hpp Recharge items outside of player's inventory (bug #4077) 2019-10-07 22:59:43 +04:00
cellstore.cpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellstore.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp merge master 2019-09-17 20:31:53 +02:00
class.hpp merge master 2019-09-17 20:31:53 +02:00
containerstore.cpp Cleanup ownership for items in containers 2020-03-17 17:22:39 +04:00
containerstore.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
customdata.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
doorstate.hpp Add enum type for door state 2019-08-25 15:21:00 +02:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Fix possible usage of destroyed variable 2019-11-13 15:46:49 +04:00
esmstore.hpp Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Use C++11-style loops in the game world instead of iterators 2019-03-07 12:39:57 +04:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp [Regression] Make creatures autoequip shields properly again 2020-01-05 23:49:19 +03:00
inventorystore.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Slightly reduce code duplication 2020-01-09 22:17:01 +03:00
player.hpp Slightly reduce code duplication 2020-01-09 22:17:01 +03:00
projectilemanager.cpp Do not try to launch magic bolt when direction to target is empty (bug #5350) 2020-04-04 22:39:13 +04:00
projectilemanager.hpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Include cleanup 2019-02-19 18:40:33 +03:00
scene.cpp Revert infinite fall failsafe addition 2020-02-25 16:46:53 +03:00
scene.hpp Revert infinite fall failsafe addition 2020-02-25 16:46:53 +03:00
store.cpp Implement TestCells (feature #5219) 2019-12-22 11:13:42 +04:00
store.hpp Allow to enchant multiple projectiles at once (feature #3517) 2019-12-31 21:31:49 +04:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
weather.hpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
worldimp.cpp Separate Stepper 2020-03-31 00:38:34 +03:00
worldimp.hpp Do not wander to occupied area by other actor 2020-02-10 22:29:54 +01:00