..
action.cpp
action.hpp
actionalchemy.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionalchemy.hpp
actionapply.cpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actionapply.hpp
Fix Potion use action removing the potion even when the action is not executed ( Fixes #1521 )
2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actioneat.hpp
actionequip.cpp
Allow equipping twohanded weapon and shield at the same time ( Fixes #1785 )
2014-12-12 16:49:22 +01:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
Remove static method MWWorld::Class::get(&Ptr)
2014-05-22 20:50:00 +02:00
actionread.hpp
actionrepair.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionrepair.hpp
actionsoulgem.cpp
Fix for bug #1080 , can't read/repair/make potions/use soul gems/rest/sleep while in combat.
2014-04-24 22:47:45 -04:00
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp
Teleport indirect followers as well when using a door ( Fixes #1974 )
2014-10-05 15:18:32 +02:00
actionteleport.hpp
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
2014-08-26 02:09:23 +02:00
actiontrap.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
actiontrap.hpp
cellfunctors.hpp
cellref.cpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
cellref.hpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
cellreflist.hpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
cells.cpp
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
2014-06-28 17:44:52 +02:00
cells.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
cellstore.cpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
cellstore.hpp
Starting to clean up some heavy includes
2014-12-19 09:23:16 +01:00
class.cpp
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
2015-01-09 21:40:53 +13:00
class.hpp
Merge remote-tracking branch 'scrawl/master'
2015-01-10 17:02:46 +01:00
containerstore.cpp
Fix faction rank not being set on items in faction-owned containers
2014-12-24 15:45:13 +01:00
containerstore.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
esmstore.cpp
Fix mIds mapping for dynamic records being lost on save/reload
2015-01-08 16:27:13 +01:00
esmstore.hpp
Remove some nonsense code
2015-01-09 01:59:38 +01:00
failedaction.cpp
failedaction.hpp
fallback.cpp
Fix exception when there are spaces in INI-imported color settings
2014-05-28 21:29:09 +02:00
fallback.hpp
globals.cpp
Fix loading a savegame when some of its content files were disabled
2014-06-01 23:11:38 +02:00
globals.hpp
Fixes #1172 : Added basic loading/saving progress bar
2014-04-28 11:29:57 +02:00
inventorystore.cpp
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
inventorystore.hpp
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
2015-01-06 16:11:05 +01:00
livecellref.cpp
fix for potential script problem during saved game loading
2014-09-22 10:12:07 +02:00
livecellref.hpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
localscripts.cpp
Use a separate flag for references deleted by a content file ( Fixes #2018 )
2014-12-01 22:16:45 +01:00
localscripts.hpp
manualref.hpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
nullaction.hpp
physicssystem.cpp
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
2015-01-09 21:40:53 +13:00
physicssystem.hpp
More efficient water walking
2014-10-05 22:27:20 +02:00
player.cpp
Make sure player doesn't get any AI packages (Bug #1749 )
2014-08-06 20:13:57 +02:00
player.hpp
Fix some spelling mistakes.
2014-05-03 12:23:22 +02:00
projectilemanager.cpp
Fix on touch area effect spells ( Fixes #2233 )
2014-12-28 01:51:12 +01:00
projectilemanager.hpp
Fix exception when casting Bound Gloves spell
2014-06-19 16:00:27 +02:00
ptr.cpp
Basic RefData and CellRef change tracking
2014-05-25 14:30:07 +02:00
ptr.hpp
Reduce includes
2015-01-10 01:00:52 +01:00
recordcmp.hpp
refdata.cpp
Add support for undeleting references ( Fixes #2193 )
2014-12-06 21:08:18 +01:00
refdata.hpp
Add support for undeleting references ( Fixes #2193 )
2014-12-06 21:08:18 +01:00
scene.cpp
Add setting for exterior cell grid size ( Fixes #1537 )
2015-01-07 02:34:29 +01:00
scene.hpp
Implement cell loading threshold ( Fixes #1874 )
2014-10-02 16:50:10 +02:00
store.cpp
Remove some nonsense code
2015-01-09 01:59:38 +01:00
store.hpp
Add assertion to Store
2015-01-09 20:58:53 +01:00
timestamp.cpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
timestamp.hpp
Savegame: store most of CreatureStats
2014-05-12 21:37:36 +02:00
weather.cpp
Add particle and sound fading for weather transitions ( Fixes #2130 )
2014-12-01 23:09:47 +01:00
weather.hpp
Add particle and sound fading for weather transitions ( Fixes #2130 )
2014-12-01 23:09:47 +01:00
worldimp.cpp
Minor changes to ESM::RefNum
2015-01-11 12:20:22 +13:00
worldimp.hpp
Fixed minor issues.
2015-01-09 22:17:53 +13:00