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openmw-tes3mp/apps/openmw
Alexei Dobrohotov 7ba8176862
Merge pull request #2819 from elsid/fix_ub
Fix UB in NpcAnimation::mNpcType initialization
2020-05-01 21:49:04 +03:00
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mwbase Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwclass Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui tightscenebound is uncessary after water bbfix 2020-04-27 08:42:46 +02:00
mwinput Fix issues, found by CoverityScan 2020-04-04 17:45:26 +04:00
mwmechanics Revert an invalid attempt to autoequip shields instead of torches 2020-04-30 00:12:52 +03:00
mwphysics Fix btCollisionObjectWrapper forward declaration 2020-03-31 18:31:46 +03:00
mwrender Merge pull request #2819 from elsid/fix_ub 2020-05-01 21:49:04 +03:00
mwscript Make adding non-existent global script more forgiving (bug #5364) 2020-04-10 22:20:05 +03:00
mwsound Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld taking anyoldname3 review comments to heart; typo fixes plus rebase 2020-04-22 20:29:50 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00