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mwbase
Tone down actor's skip simulation flag to an optional skip collision
2021-05-01 14:22:30 +02:00
mwclass
Merge branch 'positively_glowing' into 'master'
2021-06-25 09:20:43 +00:00
mwdialogue
Use ciEqual to determine actor-specific answers
2021-05-27 17:13:04 +02:00
mwgui
Purge summon effects on dispose
2021-06-06 12:45:42 +02:00
mwinput
Merge branch 'cursorspeedmerge' into 'master'
2021-10-01 11:24:15 +00:00
mwmechanics
Absorb spells per effect
2021-10-09 16:39:49 +02:00
mwphysics
Fix deadlock in physics system
2021-11-26 20:23:49 +01:00
mwrender
Merge branch 'fix_debugbatch_colors' into 'master'
2021-07-12 09:14:09 +00:00
mwscript
Merge branch 'internal_includes_openmw' into 'master'
2021-05-07 10:53:25 +00:00
mwsound
Merge branch 'fix-ffmpeg-api-const' into 'master'
2021-06-19 00:16:02 +00:00
mwstate
Always center loading screen progress bar by height when there is active message box
2021-05-26 23:29:37 +02:00
mwworld
Change projectile behaviour to be like in vanilla wrt. water plane:
2021-09-24 20:32:00 +02:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Create defaults.bin at configure time
2021-05-09 21:00:49 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Stop osg viewer threading before destructing engine
2021-05-21 23:16:15 +02:00
engine.hpp
Remove unused forward declarations
2021-04-11 14:46:51 +02:00
main.cpp
Merge branch 'opt-out-compose' into 'master'
2021-08-01 08:54:11 +00:00