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openmw-tes3mp/apps/openmw/mwworld
scrawl 326d0d3ebf Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243)
These GMSTs are missing in unpatched versions of the game.
10 years ago
..
action.cpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 12 years ago
actionalchemy.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Remove static method MWWorld::Class::get(&Ptr) 11 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Allow equipping twohanded weapon and shield at the same time (Fixes #1785) 10 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp Closes #1081: Implement disease contraction 11 years ago
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 12 years ago
actionread.cpp Remove static method MWWorld::Class::get(&Ptr) 11 years ago
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionrepair.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat. 11 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Implement theft detection 11 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Teleport indirect followers as well when using a door (Fixes #1974) 10 years ago
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 11 years ago
actiontrap.cpp Basic RefData and CellRef change tracking 11 years ago
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 11 years ago
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 11 years ago
cellref.cpp Fix faction rank not being set on items in faction-owned containers 10 years ago
cellref.hpp Fix faction rank not being set on items in faction-owned containers 10 years ago
cellreflist.hpp Remove script access to deleted references that have no content file 10 years ago
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 11 years ago
cells.hpp Fixes #1172: Added basic loading/saving progress bar 11 years ago
cellstore.cpp Work around pathgrid record limitation (Fixes #2195) 10 years ago
cellstore.hpp Starting to clean up some heavy includes 10 years ago
class.cpp Missing files, aka; Why you shouldn't stresscommit 10 years ago
class.hpp Implement Calm effect removing combat packages (Fixes #1985) 10 years ago
containerstore.cpp Fix faction rank not being set on items in faction-owned containers 10 years ago
containerstore.hpp Store permanent magic effects in savegame (Fixes #1648) 10 years ago
contentloader.hpp Missing iostream include 11 years ago
customdata.hpp
esmloader.cpp Issue #913: Merge --master and --plugin switches 11 years ago
esmloader.hpp Issue #913: Merge --master and --plugin switches 11 years ago
esmstore.cpp Implement leveled list script functions (Fixes #1546) 10 years ago
esmstore.hpp Implement leveled list script functions (Fixes #1546) 10 years ago
failedaction.cpp Handle object activation as a werewolf 12 years ago
failedaction.hpp Handle object activation as a werewolf 12 years ago
fallback.cpp Fix exception when there are spaces in INI-imported color settings 11 years ago
fallback.hpp some cleanup 12 years ago
globals.cpp Fix loading a savegame when some of its content files were disabled 11 years ago
globals.hpp Fixes #1172: Added basic loading/saving progress bar 11 years ago
inventorystore.cpp Store permanent magic effects in savegame (Fixes #1648) 10 years ago
inventorystore.hpp Store permanent magic effects in savegame (Fixes #1648) 10 years ago
livecellref.cpp fix for potential script problem during saved game loading 10 years ago
livecellref.hpp Basic RefData and CellRef change tracking 11 years ago
localscripts.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 10 years ago
localscripts.hpp objects scripts are now stopped when they are removed from a container 12 years ago
manualref.hpp Remove unused FLTV and NAM0 from CellRef 11 years ago
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
physicssystem.cpp Make the maximum horizontal stepping distance independent of movement speed (Fixes #1638) 10 years ago
physicssystem.hpp More efficient water walking 10 years ago
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 11 years ago
player.hpp Fix some spelling mistakes. 11 years ago
projectilemanager.cpp Fix on touch area effect spells (Fixes #2233) 10 years ago
projectilemanager.hpp Fix exception when casting Bound Gloves spell 11 years ago
ptr.cpp Basic RefData and CellRef change tracking 11 years ago
ptr.hpp Basic RefData and CellRef change tracking 11 years ago
recordcmp.hpp Cell names localization fix 12 years ago
refdata.cpp Add support for undeleting references (Fixes #2193) 10 years ago
refdata.hpp Add support for undeleting references (Fixes #2193) 10 years ago
scene.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 10 years ago
scene.hpp Implement cell loading threshold (Fixes #1874) 10 years ago
store.cpp Merge cell names when merging cells (Fixes #1929) 10 years ago
store.hpp Preserve record ordering in Store 10 years ago
timestamp.cpp Savegame: store most of CreatureStats 11 years ago
timestamp.hpp Savegame: store most of CreatureStats 11 years ago
weather.cpp Add particle and sound fading for weather transitions (Fixes #2130) 10 years ago
weather.hpp Add particle and sound fading for weather transitions (Fixes #2130) 10 years ago
worldimp.cpp Add default values for fNPCHealthBarTime and fNPCHealthBarFade (Fixes #2243) 10 years ago
worldimp.hpp Fix on touch area effect spells (Fixes #2233) 10 years ago