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openmw-tes3mp/apps/openmw/mwworld
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
2019-08-20 10:06:15 +03:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionread.cpp Merge pull request #403 from OpenMW/master 2018-04-10 06:43:24 +03:00
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 2017-09-24 19:08:12 +02:00
actionrepair.cpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp
actiontake.cpp [General] Reduce inventory-sending hooks to just 2 in ContainerStore 2018-08-28 05:01:52 +03:00
actiontake.hpp
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 2017-09-25 23:38:28 +02:00
actiontalk.hpp
actionteleport.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp [Client] Set packetOrigin for all ObjectList packets sent 2018-07-23 01:39:43 +03:00
actiontrap.hpp Play trap activation sound on trapped object, not actor 2016-07-10 21:39:53 +09:00
cellpreloader.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 2017-03-14 20:27:55 +01:00
cellref.cpp [Client] Add World::updatePtrsWithRefId() method 2018-07-27 21:42:08 +03:00
cellref.hpp [Client] Fix extra qualification error in CellRef when compiling w/ GCC 2018-07-27 21:56:45 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
cellstore.hpp [General] Rename all instances of refNumIndex into refNum 2018-07-13 04:12:03 +03:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp Merge pull request #457 from OpenMW/master while resolving conflicts 2018-07-14 03:57:05 +03:00
class.hpp Merge pull request #457 from OpenMW/master while resolving conflicts 2018-07-14 03:57:05 +03:00
containerstore.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
containerstore.hpp Ignore broken items when search for replacement (bug #4453) 2018-06-13 18:39:02 +04:00
contentloader.hpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
esmstore.hpp Add NPC validation to esmstore (bug #2772) 2018-06-14 16:48:16 +04:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
inventorystore.hpp Remove item by id from InventoryStore 2017-10-06 10:54:25 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp [Client] Clean up & simplify logic for DedicatedPlayer cell transitions 2017-04-23 14:01:13 +03:00
localscripts.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp [Client] Set mMpNum to 0 for ManualRef 2017-04-05 06:58:59 +03:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
player.hpp Move previous items to player 2018-06-10 16:21:19 +04:00
projectilemanager.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 2017-11-23 15:14:15 +01:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp [Client] Avoid sending repeated ObjectDelete packets about an object 2019-04-24 00:52:11 +03:00
scene.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 2017-07-19 16:44:37 +02:00
store.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
store.hpp Don't call Store::setUp() unnecessarily 2018-02-13 00:38:55 +00:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp [General] Rename Log class into TimedLog 2019-08-19 21:39:33 +03:00
weather.hpp [General] Reimplement weather synchronization to allow soft transitions 2018-07-21 05:20:26 +03:00
worldimp.cpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00
worldimp.hpp Add OpenMW commits up to 19 Aug 2018 2019-08-20 10:06:15 +03:00