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openmw-tes3mp/components/sceneutil
psi29a d6a2838c8b Merge branch 'even-fixier-alpha' into 'master'
Correctly track added and removed state to fix various alpha testing issues

Closes 

See merge request 

(cherry picked from commit 94be4eba18d328391a2c2aea85bb029e80b32cee)

0e57622b Correctly track added and removed state
e42b3bf9 Adapt destination alpha factor for AMD
84a9face Disable coverage adjustment for blended objects
2021-07-05 08:15:31 +00:00
..
actorutil.cpp Move base_anim settings to settings-default.cfg 2021-01-27 13:41:02 +02:00
actorutil.hpp Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
agentpath.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
agentpath.hpp Add command and settings option to enable actors paths render 2018-10-13 22:16:32 +03:00
attach.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
attach.hpp Speed up finding of attachment node by using the cached nodeMap 2017-02-03 23:15:37 +01:00
clone.cpp OSG-Collada animation support 2020-11-19 01:11:56 +02:00
clone.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
controller.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
controller.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
detourdebugdraw.cpp Remove unused macro 2020-04-24 20:38:55 +02:00
detourdebugdraw.hpp Move makeOsgVec3f() to settingsutils.hpp 2019-02-28 20:03:42 +00:00
keyframe.hpp Don't copy osga-data in base class keyframecontroller, fix warnings. 2020-11-20 19:38:29 +02:00
lightcontroller.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightcontroller.hpp Add shared UBO 2021-04-13 11:07:48 -07:00
lightmanager.cpp Use sizeof(GLfloat) instead of sizeof(GL_FLOAT) 2021-06-04 23:21:26 +02:00
lightmanager.hpp Fix crashes on exit in the LightManager (bug ) 2021-05-17 13:01:15 +04:00
lightutil.cpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
lightutil.hpp Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
morphgeometry.cpp profiling 2020-06-13 00:22:28 +02:00
morphgeometry.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
mwshadowtechnique.cpp Merge branch 'even-fixier-alpha' into 'master' 2021-07-05 08:15:31 +00:00
mwshadowtechnique.hpp Merge remote-tracking branch 'upstream/master' into alpha-meddling 2021-02-14 22:42:55 +00:00
navmesh.cpp Add command to enable NavMesh render 2018-10-13 22:16:28 +03:00
navmesh.hpp Add command to enable NavMesh render 2018-10-13 22:16:28 +03:00
optimizer.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
optimizer.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
osgacontroller.cpp dynamic_cast to static_cast 2021-02-02 21:52:15 +02:00
osgacontroller.hpp Don't duplicate getFileExtension, use OpenMW's namespaces 2020-11-28 15:03:10 +02:00
pathgridutil.cpp Cast double constant to float explicitely 2021-04-19 17:08:03 +04:00
pathgridutil.hpp Drag indicator. 2016-05-18 12:17:26 -04:00
positionattitudetransform.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
positionattitudetransform.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
recastmesh.cpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recastmesh.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
riggeometry.cpp Revert "Merge branch 'skinning' into 'master'" 2020-10-08 23:24:28 +00:00
riggeometry.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
serialize.cpp Add new scene nodes to scene graph serializer blacklist 2021-05-07 19:27:23 +04:00
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
shadow.cpp Merge branch 'shadowdisable-fix' into 'master' 2020-11-18 18:56:36 +00:00
shadow.hpp Remove unused virtual modifiers in ShadowManager 2019-11-17 18:26:56 +01:00
shadowsbin.cpp Fix MSVC 4706 warnings 2021-04-23 22:53:59 +04:00
shadowsbin.hpp Allow shadowsbin to optimise clockwise-wound meshes when face culling is off 2020-12-23 01:24:15 +00:00
skeleton.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
skeleton.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
statesetupdater.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
statesetupdater.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
textkeymap.hpp Separate keyframes logic to provide basis for osgAnimation integration. 2020-11-18 22:48:47 +02:00
unrefqueue.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
unrefqueue.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
util.cpp Fix crash on startup 2021-04-04 15:29:08 +00:00
util.hpp Refactor out duplicated RTT setup code 2021-02-26 19:01:27 +00:00
visitor.cpp Limit conversion of underscores to nodes origating from osgAnimation library 2021-02-02 21:41:17 +02:00
visitor.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
waterutil.cpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
waterutil.hpp Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
workqueue.cpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
workqueue.hpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
writescene.cpp Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 2020-04-27 11:40:49 +02:00
writescene.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00