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openmw-tes3mp/apps/openmw/mwworld
2013-04-30 20:26:59 +02:00
..
action.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
action.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionapply.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionequip.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionopen.cpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionopen.hpp Added "dispose corpse" button, added stealing (all items visible and no penalty yet) 2013-03-07 14:00:13 +01:00
actionread.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionrepair.cpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionrepair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
actionsoulgem.cpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.cpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionteleport.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
cellfunctors.hpp Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again 2013-04-17 17:06:30 +02:00
cells.cpp Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled) 2013-04-14 17:37:39 +02:00
cells.hpp Merge remote-tracking branch 'upstream/master' into multiple_esm_esp 2012-11-25 14:12:44 +01:00
cellstore.cpp - For pull request: remove all instances of maps used to track refnumbers. 2013-02-09 13:00:57 +01:00
cellstore.hpp removed another redundant include 2013-04-04 12:42:38 +02:00
class.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
class.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
containerstore.cpp Don't fail on nonexistent items in a levelled list 2013-04-25 04:44:30 +02:00
containerstore.hpp Initial container content should inherit the owner of its container 2013-04-07 22:07:04 +02:00
customdata.hpp added customdata base class (issue #185) 2012-01-24 11:24:05 +01:00
esmstore.cpp restructuring tes3 record structs 2013-03-12 08:15:20 +01:00
esmstore.hpp Split up components/esm/loadlocks 2013-03-22 05:50:54 +01:00
failedaction.cpp Remove unnecessary WindowManager::messageBox arguments 2013-03-30 12:56:37 +01:00
failedaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
fallback.cpp some cleanup 2013-03-15 10:26:04 +01:00
fallback.hpp some cleanup 2013-03-15 10:26:04 +01:00
globals.cpp fixed day count in rest dialogue 2013-03-25 11:53:02 +01:00
globals.hpp Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 2012-12-20 23:16:34 +00:00
inventorystore.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
inventorystore.hpp Started bugfix #691 2013-04-05 15:42:05 +02:00
livecellref.hpp some cleanup 2013-04-04 12:23:06 +02:00
localscripts.cpp - For pull request: remove all instances of maps used to track refnumbers. 2013-02-09 13:00:57 +01:00
localscripts.hpp objects scripts are now stopped when they are removed from a container 2013-01-13 17:05:12 +00:00
manualref.hpp CELL record corrections 2013-03-27 17:27:43 +01:00
nullaction.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
physicssystem.cpp Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace 2013-04-30 20:26:59 +02:00
physicssystem.hpp Rename MWRender's Player to Camera 2013-04-29 05:50:40 -07:00
player.cpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
player.hpp MWWorld::Player cleanup 2013-04-04 12:05:03 +02:00
ptr.cpp Issue #217: container change tracking 2012-03-21 12:48:05 +01:00
ptr.hpp fixed isInCell method 2013-01-20 14:10:04 +00:00
recordcmp.hpp Cell names localization fix 2012-12-23 23:23:24 +04:00
refdata.cpp Don't store the player base node in MWRender::Player 2013-04-28 23:44:44 -07:00
refdata.hpp Don't store the player base node in MWRender::Player 2013-04-28 23:44:44 -07:00
scene.cpp Merge remote-tracking branch 'glorf/rotate-update1' 2013-04-25 20:22:40 +02:00
scene.hpp rescale all objects to the range of [0.5, 2] when a cell becomes active 2013-03-10 10:00:20 +01:00
store.cpp Bugfix #718 2013-04-28 16:36:12 +02:00
store.hpp fixed the type of iterator uses in MWWorld::Store 2013-04-25 02:31:39 +02:00
timestamp.cpp fixed time stamp operator 2012-08-11 11:38:26 +02:00
timestamp.hpp Issue #256: added TimeStamp class 2012-05-18 22:04:22 +02:00
weather.cpp removed redundant case smashing 2013-04-28 14:07:53 +02:00
weather.hpp Merge branch 'master' into next 2013-03-20 02:29:03 +01:00
worldimp.cpp Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace 2013-04-30 20:26:59 +02:00
worldimp.hpp Merge remote-tracking branch 'zini/master' into animations 2013-04-29 10:16:29 -07:00