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openmw-tes3mp/apps/openmw
2019-01-06 21:45:56 +03:00
..
mwbase Native animated containers support (feature #4730) 2018-12-13 23:11:16 +04:00
mwclass Weapon sheathing support, including quivers and scabbards (feature #4673) 2018-11-05 11:18:20 +04:00
mwdialogue Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
mwgui Make sure CopyFramebufferToTextureCallback is only called once and not every frame 2018-12-25 11:56:24 -05:00
mwinput Sanity check for text input in toggleWalking 2018-12-12 14:40:15 -06:00
mwmechanics Merge pull request #2053 from akortunov/animatedContainers 2018-12-17 10:00:07 +01:00
mwphysics Avoid falling height reset if onGround state didn't change (bug #4411) 2018-12-23 13:39:35 +03:00
mwrender Fix visible sheaths for invisible actors 2018-11-24 14:57:41 +04:00
mwscript Don't interrupt compilation when spell/effect functions are used for non-actors 2019-01-06 21:45:56 +03:00
mwsound Replace volatile bools with std::atomic<bool> 2018-12-24 14:19:35 -05:00
mwstate Center progress bar when there are active messageboxes (bug #4691) 2018-10-28 14:40:48 +04:00
mwworld Clean up fallback record creation again 2019-01-02 13:49:04 +03:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c android: Add a method so that we can send relative mouse movements from java. 2018-12-23 15:14:29 -05:00
CMakeLists.txt fix resolution on HiDPI displays under Windows 2018-11-05 16:16:09 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
engine.hpp Merge branch 'master' into screenshot360 2018-02-25 11:25:19 +01:00
main.cpp Remove incorrect comment 2018-11-02 17:30:54 +00:00