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openmw-tes3mp/apps/openmw/mwmp
David Cernat 9697595857 [Client] Don't equip already equipped items in local setEquipment()
This avoids the following error when receiving repeated PlayerBaseInfo packets: "Error in frame: Invalid slot, make sure you are not calling RefData::setCount for a container object"

Additionally, only re-equip items as the result of a PlayerBaseInfo packet if resetStats is true (because of its side effect of auto-equipping items for the player).
2018-04-10 19:02:55 +03:00
..
GUI [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
processors [General] Allow changes from PlayerBaseInfo without player stat reset 2018-04-09 19:21:19 +03:00
ActorList.cpp [Client] Make foreach style consistent with other 2017-06-27 22:27:02 +08:00
ActorList.hpp [General] Make most ActorPackets smaller by not including refIds in them 2017-05-27 16:59:23 +03:00
Cell.cpp [Client] Ignore cell changes that move actors to where they already are 2018-01-08 01:37:01 +02:00
Cell.hpp [Client] Fix warnings 2017-07-03 23:41:16 +08:00
CellController.cpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
CellController.hpp [Client] Remove redundant container methods from CellController 2018-04-01 07:11:43 +03:00
DedicatedActor.cpp [Client] Ignore equipment items for DedicatedActors with count below 0 2018-01-27 18:08:45 +02:00
DedicatedActor.hpp [Client] Fix problems with NPC equipment sync 2017-06-09 04:58:56 +03:00
DedicatedPlayer.cpp [Client] Refresh equipment for DedicatedPlayers when setting base info 2018-04-10 19:02:55 +03:00
DedicatedPlayer.hpp [Client] Make PlayerShapeshift turn DedicatedPlayers into creatures 2018-04-09 15:23:05 +03:00
GUIController.cpp [Client] Split up creation of DedicatedPlayers into multiple methods 2018-04-08 10:56:33 +03:00
GUIController.hpp [Client] Unequip items if necessary when attr/skill modifier is set to 0 2018-01-26 00:45:39 +02:00
LocalActor.cpp [General] Rework container sync to prevent item duping 2018-03-26 19:27:36 +03:00
LocalActor.hpp [Client] Use update timer in mwmp::Cell instead of LocalActor 2017-06-10 03:29:51 +03:00
LocalPlayer.cpp [Client] Don't equip already equipped items in local setEquipment() 2018-04-10 19:02:55 +03:00
LocalPlayer.hpp [General] Allow changes from PlayerBaseInfo without player stat reset 2018-04-09 19:21:19 +03:00
Main.cpp [General] Use address keys with clearer meaning in tes3mp config files 2017-07-03 01:31:48 +03:00
Main.hpp [Client] Convert MechanicsHelper to namespace 2017-06-27 16:43:53 +08:00
MechanicsHelper.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
MechanicsHelper.hpp [Client] Add and use enchantmentType argument for unequipItemsByEffect() 2018-01-27 19:37:16 +02:00
Networking.cpp [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
Networking.hpp [Client] Replace usage of Networking::isDedicatedPlayer() 2017-04-18 18:07:39 +03:00
PlayerList.cpp [Client] Streamline creation of references for DedicatedPlayers 2018-04-08 15:02:43 +03:00
PlayerList.hpp [Client] Streamline creation of references for DedicatedPlayers 2018-04-08 15:02:43 +03:00
WorldEvent.cpp [General] Add isPlayer boolean to targets in packets 2018-04-05 12:48:53 +03:00
WorldEvent.hpp [Client] Make it possible to reply to requests about specific containers 2018-04-01 10:00:39 +03:00