.. |
activespells.cpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
activespells.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
actor.cpp
|
MechanicsManager, frame update
|
2015-04-25 15:19:17 +02:00 |
actor.hpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
actors.cpp
|
[Client] Avoid incrementing actor death count if we aren't its authority
|
2017-06-23 09:22:48 +03:00 |
actors.hpp
|
[General] Implement PlayerKillCount packets
|
2017-06-10 14:04:19 +03:00 |
actorutil.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actorutil.hpp
|
actorutil.hpp includes mwworld/ptr.hpp
|
2015-09-11 18:43:06 +12:00 |
aiactivate.cpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
aiactivate.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
aiavoiddoor.cpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
aiavoiddoor.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
aicombat.cpp
|
Merge pull request #228 from OpenMW/master while resolving conflicts
|
2017-06-18 18:16:10 +03:00 |
aicombat.hpp
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
2017-06-09 19:08:53 +02:00 |
aicombataction.cpp
|
Merge pull request #1321 from akortunov/spellpriority
|
2017-06-13 17:06:47 +02:00 |
aicombataction.hpp
|
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
|
2017-06-09 19:08:53 +02:00 |
aiescort.cpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
aiescort.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
aiface.cpp
|
Implement Face instruction (Feature #1424)
|
2016-07-09 02:16:47 +02:00 |
aiface.hpp
|
Implement Face instruction (Feature #1424)
|
2016-07-09 02:16:47 +02:00 |
aifollow.cpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
aifollow.hpp
|
Don't make Command spells cancel AI packages
|
2017-01-12 00:07:22 +09:00 |
aipackage.cpp
|
Added missed return statement
|
2017-06-11 15:06:44 +04:00 |
aipackage.hpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
aipursue.cpp
|
Merge pull request #228 from OpenMW/master while resolving conflicts
|
2017-06-18 18:16:10 +03:00 |
aipursue.hpp
|
Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
|
2016-02-02 22:20:56 +01:00 |
aisequence.cpp
|
Make stationary actors return to position on load
|
2017-06-15 18:33:50 +09:00 |
aisequence.hpp
|
Make guards that are attacked try to arrest player
|
2017-06-15 01:47:10 +09:00 |
aistate.hpp
|
Remove BOOST_STATIC_ASSERT to fix clang warnings
|
2015-06-04 20:11:40 +02:00 |
aitravel.cpp
|
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
|
2017-06-09 16:49:25 +02:00 |
aitravel.hpp
|
AiPackage: fix path recalc on cell change
|
2016-09-06 01:11:10 +03:00 |
aiwander.cpp
|
Make stationary actors return to position on load
|
2017-06-15 18:33:50 +09:00 |
aiwander.hpp
|
Make stationary actors return to position on load
|
2017-06-15 18:33:50 +09:00 |
alchemy.cpp
|
Add parentheses to clarify calculations
|
2017-04-20 01:38:21 +09:00 |
alchemy.hpp
|
Don't reveal unknown potion effects in alchemy window (Fixes #3146)
|
2016-02-02 22:50:11 +01:00 |
autocalcspell.cpp
|
Show starting abilities, powers and spells in stat-review window (Fixes #2410)
|
2016-11-19 21:51:19 +01:00 |
autocalcspell.hpp
|
Show starting abilities, powers and spells in stat-review window (Fixes #2410)
|
2016-11-19 21:51:19 +01:00 |
character.cpp
|
[Client] Get rid Z axis in direction.pos
|
2017-06-02 18:33:51 +08:00 |
character.hpp
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
combat.cpp
|
[Client] Split off DedicatedPlayer and PlayerList into different files
|
2017-04-30 14:57:43 +03:00 |
combat.hpp
|
Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater.
|
2017-01-15 09:49:25 +01:00 |
coordinateconverter.cpp
|
Fixed errors pointed out by Zini.
|
2015-09-12 14:17:46 +12:00 |
coordinateconverter.hpp
|
Fixed errors pointed out by Zini.
|
2015-09-12 14:17:46 +12:00 |
creaturestats.cpp
|
[General] Synchronize summoned creatures
|
2017-05-30 10:11:01 +03:00 |
creaturestats.hpp
|
[General] Synchronize summoned creatures
|
2017-05-30 10:11:01 +03:00 |
difficultyscaling.cpp
|
[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
|
2017-06-20 05:28:45 +03:00 |
difficultyscaling.hpp
|
Implement difficulty scaling (Fixes #1505)
|
2014-07-20 16:38:20 +02:00 |
disease.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
drawstate.hpp
|
Savegame: store most of CreatureStats
|
2014-05-12 21:37:36 +02:00 |
enchanting.cpp
|
Fixed enchant points calculations formula
|
2017-05-26 23:42:11 +04:00 |
enchanting.hpp
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
levelledlist.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
magiceffects.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
magiceffects.hpp
|
Fix various MSVC warnings
|
2015-02-15 20:10:21 -06:00 |
mechanicsmanagerimp.cpp
|
Merge pull request #228 from OpenMW/master while resolving conflicts
|
2017-06-18 18:16:10 +03:00 |
mechanicsmanagerimp.hpp
|
[General] Implement PlayerKillCount packets
|
2017-06-10 14:04:19 +03:00 |
movement.hpp
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
npcstats.cpp
|
Merge pull request #228 from OpenMW/master while resolving conflicts
|
2017-06-18 18:16:10 +03:00 |
npcstats.hpp
|
[Client] Delineate tes3mp-only code more clearly, part 1
|
2017-02-26 16:59:53 +02:00 |
objects.cpp
|
More consistent wording of errors/warnings
|
2017-03-04 21:48:31 +01:00 |
objects.hpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
2016-08-03 03:52:35 +02:00 |
obstacle.cpp
|
Revert "Revert "Merge pull request #993 from mrcheko/pathfinding""
|
2016-08-19 22:15:26 +03:00 |
obstacle.hpp
|
Fixed multiple spelling mistakes
|
2016-12-14 16:39:33 +01:00 |
pathfinding.cpp
|
Pass parameters by const reference
|
2017-04-20 23:47:03 +09:00 |
pathfinding.hpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
pathgrid.cpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
pathgrid.hpp
|
Fixed more spelling mistakes
|
2016-12-15 13:09:40 +01:00 |
pickpocket.cpp
|
Move rng to components
|
2015-04-22 17:58:55 +02:00 |
pickpocket.hpp
|
|
|
repair.cpp
|
Added missed recharge and repair sounds
|
2017-04-02 23:19:43 +04:00 |
repair.hpp
|
|
|
security.cpp
|
[Client] Send ObjectTrap packets when disarming traps with keys & probes
|
2017-05-26 01:47:59 +03:00 |
security.hpp
|
|
|
spellcasting.cpp
|
[Client] Send ObjectLock whenever using spells or keys to unlock objects
|
2017-05-24 16:25:44 +03:00 |
spellcasting.hpp
|
Preload summoned creature models before the spell is cast
|
2017-02-20 19:58:00 +01:00 |
spells.cpp
|
Cache magic effects in MWMechanics::Spells
|
2016-07-02 12:50:00 +02:00 |
spells.hpp
|
Cache magic effects in MWMechanics::Spells
|
2016-07-02 12:50:00 +02:00 |
stat.cpp
|
Change bounds behavior of stat script commands
|
2017-03-22 15:17:44 +09:00 |
stat.hpp
|
Fix magicka and fatigue calculations from fortifying attributes
|
2016-06-25 19:21:49 +09:00 |
steering.cpp
|
Fixed bug in smoothTurn()
|
2015-09-06 17:39:48 +12:00 |
steering.hpp
|
Fixes for building with unity build
|
2015-09-24 15:21:42 +02:00 |
summoning.cpp
|
[Client] Send ObjectDelete packets when summoned creatures despawn
|
2017-06-02 09:15:08 +03:00 |
summoning.hpp
|
Cleanup of #include statements
|
2016-06-18 10:56:28 +09:00 |
trading.cpp
|
Fix selling success chance (Fixes #3802)
|
2017-03-25 15:21:16 +01:00 |
trading.hpp
|
Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
|
2016-06-04 12:28:47 -04:00 |