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openmw-tes3mp/components
slothlife 9ea22324f7 Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
..
bsa fix opening BSA on Unicode path 11 years ago
compiler Count werewolf kills (Fixes #1525) 11 years ago
contentselector ContentModel: Don't confuse file path with file name (Fixes #1352) 11 years ago
esm Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs. 11 years ago
files Fix location of local data path 11 years ago
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
loadinglistener Show wallpaper when loading a savegame 11 years ago
misc Remove unused slice_array 11 years ago
nif Merge remote-tracking branch 'lgro/valgrind_fixes' 11 years ago
nifbullet Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes. 11 years ago
nifogre Disable lighting for particles 11 years ago
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
ogreinit be more verbose on change reasons 11 years ago
settings attempt to fix LowLevelFile, minor code reuse 11 years ago
terrain Fix some MSVC warnings. 11 years ago
to_utf8 Use Morrowind's fonts 12 years ago
translation Fix not handling failbit/badbit in ifstream (Bug #1355) 11 years ago
version Distinguish between release and development builds 11 years ago
CMakeLists.txt Savegame: Store AiSequence 11 years ago
doc.hpp second set of additional doxygen comments 14 years ago