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148 lines
5.0 KiB
C++
148 lines
5.0 KiB
C++
#include "animationextensions.hpp"
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#include <stdexcept>
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#include <limits>
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/*
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Start of tes3mp addition
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Include additional headers for multiplayer purposes
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*/
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#include "../mwmp/Main.hpp"
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#include "../mwmp/Networking.hpp"
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#include "../mwmp/ObjectList.hpp"
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#include "../mwmp/ScriptController.hpp"
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/*
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End of tes3mp addition
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*/
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#include "../mwworld/cellstore.hpp"
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#include "../mwworld/class.hpp"
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#include <components/compiler/extensions.hpp>
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#include <components/compiler/opcodes.hpp>
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#include <components/interpreter/interpreter.hpp>
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#include <components/interpreter/runtime.hpp>
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#include <components/interpreter/opcodes.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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namespace MWScript
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{
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namespace Animation
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{
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template<class R>
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class OpSkipAnim : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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MWWorld::Ptr ptr = R()(runtime);
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MWBase::Environment::get().getMechanicsManager()->skipAnimation (ptr);
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}
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};
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template<class R>
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class OpPlayAnim : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWWorld::Ptr ptr = R()(runtime);
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if (!ptr.getRefData().isEnabled())
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return;
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std::string group = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Integer mode = 0;
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if (arg0==1)
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{
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mode = runtime[0].mInteger;
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runtime.pop();
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if (mode<0 || mode>2)
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throw std::runtime_error ("animation mode out of range");
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}
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/*
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Start of tes3mp addition
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Send an ID_OBJECT_ANIM_PLAY every time an animation is played for an object
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through an approved script
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*/
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if (mwmp::Main::isValidPacketScript(ptr.getClass().getScript(ptr)))
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{
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mwmp::ObjectList *objectList = mwmp::Main::get().getNetworking()->getObjectList();
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objectList->reset();
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objectList->packetOrigin = ScriptController::getPacketOriginFromContextType(runtime.getContext().getContextType());
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objectList->addObjectAnimPlay(ptr, group, mode);
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objectList->sendObjectAnimPlay();
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}
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/*
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End of tes3mp addition
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*/
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MWBase::Environment::get().getMechanicsManager()->playAnimationGroup (ptr, group, mode, std::numeric_limits<int>::max(), true);
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}
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};
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template<class R>
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class OpLoopAnim : public Interpreter::Opcode1
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime, unsigned int arg0)
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{
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MWWorld::Ptr ptr = R()(runtime);
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if (!ptr.getRefData().isEnabled())
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return;
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std::string group = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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Interpreter::Type_Integer loops = runtime[0].mInteger;
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runtime.pop();
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if (loops<0)
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throw std::runtime_error ("number of animation loops must be non-negative");
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Interpreter::Type_Integer mode = 0;
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if (arg0==1)
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{
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mode = runtime[0].mInteger;
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runtime.pop();
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if (mode<0 || mode>2)
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throw std::runtime_error ("animation mode out of range");
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}
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MWBase::Environment::get().getMechanicsManager()->playAnimationGroup (ptr, group, mode, loops + 1, true);
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}
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};
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void installOpcodes (Interpreter::Interpreter& interpreter)
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{
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interpreter.installSegment5 (Compiler::Animation::opcodeSkipAnim, new OpSkipAnim<ImplicitRef>);
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interpreter.installSegment5 (Compiler::Animation::opcodeSkipAnimExplicit, new OpSkipAnim<ExplicitRef>);
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interpreter.installSegment3 (Compiler::Animation::opcodePlayAnim, new OpPlayAnim<ImplicitRef>);
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interpreter.installSegment3 (Compiler::Animation::opcodePlayAnimExplicit, new OpPlayAnim<ExplicitRef>);
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interpreter.installSegment3 (Compiler::Animation::opcodeLoopAnim, new OpLoopAnim<ImplicitRef>);
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interpreter.installSegment3 (Compiler::Animation::opcodeLoopAnimExplicit, new OpLoopAnim<ExplicitRef>);
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}
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}
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}
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