.. |
GUI
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[Client] Fix declarations hiding class members
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2019-11-30 12:51:48 +02:00 |
processors
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Merge remote-tracking branch 'uramer/0.7.1-game-settings' into 0.7.1
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2020-03-01 01:58:01 +02:00 |
ActorList.cpp
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[Client] Always send attack starts by actors immediately
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2019-11-30 15:50:05 +02:00 |
ActorList.hpp
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[Client] Always send attack starts by actors immediately
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2019-11-30 15:50:05 +02:00 |
Cell.cpp
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[Client] Don't update already initialized but deleted LocalActors
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2019-12-06 16:12:29 +02:00 |
Cell.hpp
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[General] Include death animations in ActorDeath packets
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2019-12-05 13:27:55 +02:00 |
CellController.cpp
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[General] Include death animations in ActorDeath packets
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2019-12-05 13:27:55 +02:00 |
CellController.hpp
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[General] Include death animations in ActorDeath packets
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2019-12-05 13:27:55 +02:00 |
DedicatedActor.cpp
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[Client] Fix additional resurrection problems caused by 6450d84473
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2019-12-03 11:42:56 +02:00 |
DedicatedActor.hpp
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[Client] Fix declarations hiding class members
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2019-11-30 12:51:48 +02:00 |
DedicatedPlayer.cpp
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[Client] Fix additional resurrection problems caused by 6450d84473
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2019-12-03 11:42:56 +02:00 |
DedicatedPlayer.hpp
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[General] Synchronize TCL state for players
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2019-12-01 18:13:24 +02:00 |
GUIController.cpp
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[Client] Fix declarations hiding class members
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2019-11-30 12:51:48 +02:00 |
GUIController.hpp
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[Client] Load up TES3MP's settings in the same map as OpenMW's settings
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2019-08-28 06:37:33 +03:00 |
LocalActor.cpp
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[Client] Synchronize positions for actors during death animations
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2019-12-06 21:04:42 +02:00 |
LocalActor.hpp
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[Client] Send actor equipment after Container packet causes autoEquip
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2019-12-06 11:40:07 +02:00 |
LocalPlayer.cpp
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[General] Read and use weapon quantity in RecordDynamic packets
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2020-04-19 23:17:09 +03:00 |
LocalPlayer.hpp
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[General] Read and use weapon quantity in RecordDynamic packets
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2020-04-19 23:17:09 +03:00 |
LocalSystem.cpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
LocalSystem.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
Main.cpp
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[Client] Ensure mwmp::Main is initialized before GUIController cleanup
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2019-12-04 08:39:33 +02:00 |
Main.hpp
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[Client] Ensure mwmp::Main is initialized before GUIController cleanup
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2019-12-04 08:39:33 +02:00 |
MechanicsHelper.cpp
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Add OpenMW commits up to 13 Apr 2020
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2020-04-13 19:53:42 +03:00 |
MechanicsHelper.hpp
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[Client] Implement PlayerTeam packet, part 2
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2019-12-03 22:40:02 +02:00 |
Networking.cpp
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[General] Ignore carriage returns in resources/version file
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2019-12-03 13:21:10 +02:00 |
Networking.hpp
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[General] Create SystemPacket category and move Handshake packet to it
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2019-11-09 05:12:00 +02:00 |
ObjectList.cpp
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[Client] Keep extra item data when adding items to player via Take All
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2020-04-17 20:01:28 +03:00 |
ObjectList.hpp
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[General] Implement OnObjectSound packet
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2020-02-29 18:15:41 +02:00 |
PlayerList.cpp
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[Client] Fix code style in PlayerList
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2019-08-27 09:29:43 +03:00 |
PlayerList.hpp
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[Client] Fix code style in PlayerList
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2019-08-27 09:29:43 +03:00 |
RecordHelper.cpp
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[General] Use flags instead of autoCalc for enchantment dynamic records
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2020-04-14 02:15:24 +03:00 |
RecordHelper.hpp
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[General] Sound custom records
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2020-03-15 19:17:00 +01:00 |
ScriptController.cpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
ScriptController.hpp
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[Client] Add ScriptController w/ contextType-to-packetOrigin method
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2018-07-23 00:48:23 +03:00 |
Worldstate.cpp
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[General] Read and use weapon quantity in RecordDynamic packets
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2020-04-19 23:17:09 +03:00 |
Worldstate.hpp
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[General] Read and use weapon quantity in RecordDynamic packets
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2020-04-19 23:17:09 +03:00 |