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openmw-tes3mp/apps/openmw/mwmp
2020-04-19 23:17:09 +03:00
..
GUI [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
processors Merge remote-tracking branch 'uramer/0.7.1-game-settings' into 0.7.1 2020-03-01 01:58:01 +02:00
ActorList.cpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
ActorList.hpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
Cell.cpp [Client] Don't update already initialized but deleted LocalActors 2019-12-06 16:12:29 +02:00
Cell.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
CellController.cpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
CellController.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
DedicatedActor.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedActor.hpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
DedicatedPlayer.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedPlayer.hpp [General] Synchronize TCL state for players 2019-12-01 18:13:24 +02:00
GUIController.cpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
GUIController.hpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
LocalActor.cpp [Client] Synchronize positions for actors during death animations 2019-12-06 21:04:42 +02:00
LocalActor.hpp [Client] Send actor equipment after Container packet causes autoEquip 2019-12-06 11:40:07 +02:00
LocalPlayer.cpp [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00
LocalPlayer.hpp [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00
LocalSystem.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
LocalSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Main.cpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
Main.hpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
MechanicsHelper.cpp Add OpenMW commits up to 13 Apr 2020 2020-04-13 19:53:42 +03:00
MechanicsHelper.hpp [Client] Implement PlayerTeam packet, part 2 2019-12-03 22:40:02 +02:00
Networking.cpp [General] Ignore carriage returns in resources/version file 2019-12-03 13:21:10 +02:00
Networking.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
ObjectList.cpp [Client] Keep extra item data when adding items to player via Take All 2020-04-17 20:01:28 +03:00
ObjectList.hpp [General] Implement OnObjectSound packet 2020-02-29 18:15:41 +02:00
PlayerList.cpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
PlayerList.hpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
RecordHelper.cpp [General] Use flags instead of autoCalc for enchantment dynamic records 2020-04-14 02:15:24 +03:00
RecordHelper.hpp [General] Sound custom records 2020-03-15 19:17:00 +01:00
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
Worldstate.cpp [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00
Worldstate.hpp [General] Read and use weapon quantity in RecordDynamic packets 2020-04-19 23:17:09 +03:00