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openmw-tes3mp/apps/openmw/mwworld
2014-12-11 21:00:02 +01:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp Revert "Issue #1887: Equipped items do not emit sounds" 2014-10-04 13:34:36 +02:00
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Teleport indirect followers as well when using a door (Fixes #1974) 2014-10-05 15:18:32 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp Remove script access to deleted references that have no content file 2014-12-07 22:37:50 +01:00
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp
cellstore.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
cellstore.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
class.cpp Add fall damage for creatures (Fixes #2201) 2014-12-10 17:21:34 +01:00
class.hpp Add fall damage for creatures (Fixes #2201) 2014-12-10 17:21:34 +01:00
containerstore.cpp Handle getdistance on objects inside a container (Fixes #2046) 2014-10-24 19:05:43 +02:00
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp Properly handle DialInfo records that were marked as Deleted (Fixes #2035) 2014-10-19 17:45:18 +02:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound' 2014-10-12 14:06:08 +02:00
inventorystore.hpp Issue #1887: Equipped items do not emit sounds 2014-10-11 21:05:12 +02:00
livecellref.cpp fix for potential script problem during saved game loading 2014-09-22 10:12:07 +02:00
livecellref.hpp
localscripts.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
physicssystem.cpp Added proper slow fall effect mechanics. 2014-11-10 02:42:44 -05:00
physicssystem.hpp More efficient water walking 2014-10-05 22:27:20 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp
projectilemanager.cpp Fix projectiles colliding with dead actors (Fixes #1971) 2014-10-05 17:41:56 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
refdata.hpp Add support for undeleting references (Fixes #2193) 2014-12-06 21:08:18 +01:00
scene.cpp Use a separate flag for references deleted by a content file (Fixes #2018) 2014-12-01 22:16:45 +01:00
scene.hpp Implement cell loading threshold (Fixes #1874) 2014-10-02 16:50:10 +02:00
store.cpp Merge cell names when merging cells (Fixes #1929) 2014-09-19 05:02:54 +02:00
store.hpp Fix map insert return value mixup (Fixes #2192) 2014-12-06 17:24:05 +01:00
timestamp.cpp
timestamp.hpp
weather.cpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
weather.hpp Add particle and sound fading for weather transitions (Fixes #2130) 2014-12-01 23:09:47 +01:00
worldimp.cpp Take sound listener y rotation (roll) into account, though currently unused for actors 2014-12-09 12:07:22 +01:00
worldimp.hpp Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) 2014-12-11 21:00:02 +01:00