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openmw-tes3mp/apps/openmw/mwmp
David Cernat bc093c8596 [General] Implement OnObjectHit packet, part 2
ObjectHit is now also sent when local actors succeed or fail in hitting other actors with melee attacks, with the packet including the success state of their attack.

It is also sent when creatures hit a non-actor object.
2019-12-13 14:00:51 +02:00
..
GUI [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
processors [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
ActorList.cpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
ActorList.hpp [Client] Always send attack starts by actors immediately 2019-11-30 15:50:05 +02:00
Cell.cpp [Client] Don't update already initialized but deleted LocalActors 2019-12-06 16:12:29 +02:00
Cell.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
CellController.cpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
CellController.hpp [General] Include death animations in ActorDeath packets 2019-12-05 13:27:55 +02:00
DedicatedActor.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedActor.hpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
DedicatedPlayer.cpp [Client] Fix additional resurrection problems caused by 6450d84473 2019-12-03 11:42:56 +02:00
DedicatedPlayer.hpp [General] Synchronize TCL state for players 2019-12-01 18:13:24 +02:00
GUIController.cpp [Client] Fix declarations hiding class members 2019-11-30 12:51:48 +02:00
GUIController.hpp [Client] Load up TES3MP's settings in the same map as OpenMW's settings 2019-08-28 06:37:33 +03:00
LocalActor.cpp [Client] Synchronize positions for actors during death animations 2019-12-06 21:04:42 +02:00
LocalActor.hpp [Client] Send actor equipment after Container packet causes autoEquip 2019-12-06 11:40:07 +02:00
LocalPlayer.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
LocalPlayer.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
LocalSystem.cpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
LocalSystem.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
Main.cpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
Main.hpp [Client] Ensure mwmp::Main is initialized before GUIController cleanup 2019-12-04 08:39:33 +02:00
MechanicsHelper.cpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
MechanicsHelper.hpp [Client] Implement PlayerTeam packet, part 2 2019-12-03 22:40:02 +02:00
Networking.cpp [General] Ignore carriage returns in resources/version file 2019-12-03 13:21:10 +02:00
Networking.hpp [General] Create SystemPacket category and move Handshake packet to it 2019-11-09 05:12:00 +02:00
ObjectList.cpp [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
ObjectList.hpp [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
PlayerList.cpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
PlayerList.hpp [Client] Fix code style in PlayerList 2019-08-27 09:29:43 +03:00
RecordHelper.cpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
RecordHelper.hpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
ScriptController.cpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
ScriptController.hpp [Client] Add ScriptController w/ contextType-to-packetOrigin method 2018-07-23 00:48:23 +03:00
Worldstate.cpp [General] Implement body part records for RecordDynamic packet 2019-11-29 14:06:17 +02:00
Worldstate.hpp [Client] Stop sending WorldKillCount packets or incrementing local kills 2019-11-27 11:21:29 +02:00