..
GUI
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
processors
[General] Rename PlayerTeam into PlayerAlly
2019-12-05 19:15:11 +02:00
ActorList.cpp
[Client] Always send attack starts by actors immediately
2019-11-30 15:50:05 +02:00
ActorList.hpp
[Client] Always send attack starts by actors immediately
2019-11-30 15:50:05 +02:00
Cell.cpp
[Client] Don't update already initialized but deleted LocalActors
2019-12-06 16:12:29 +02:00
Cell.hpp
[General] Include death animations in ActorDeath packets
2019-12-05 13:27:55 +02:00
CellController.cpp
[General] Include death animations in ActorDeath packets
2019-12-05 13:27:55 +02:00
CellController.hpp
[General] Include death animations in ActorDeath packets
2019-12-05 13:27:55 +02:00
DedicatedActor.cpp
[Client] Fix additional resurrection problems caused by 6450d84473
2019-12-03 11:42:56 +02:00
DedicatedActor.hpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
DedicatedPlayer.cpp
[Client] Fix additional resurrection problems caused by 6450d84473
2019-12-03 11:42:56 +02:00
DedicatedPlayer.hpp
[General] Synchronize TCL state for players
2019-12-01 18:13:24 +02:00
GUIController.cpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
GUIController.hpp
[Client] Load up TES3MP's settings in the same map as OpenMW's settings
2019-08-28 06:37:33 +03:00
LocalActor.cpp
[Client] Synchronize positions for actors during death animations
2019-12-06 21:04:42 +02:00
LocalActor.hpp
[Client] Send actor equipment after Container packet causes autoEquip
2019-12-06 11:40:07 +02:00
LocalPlayer.cpp
[General] Fix declarations hiding class members, part 2
2019-12-04 10:17:33 +02:00
LocalPlayer.hpp
[General] Fix declarations hiding class members, part 2
2019-12-04 10:17:33 +02:00
LocalSystem.cpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
LocalSystem.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
Main.cpp
[Client] Ensure mwmp::Main is initialized before GUIController cleanup
2019-12-04 08:39:33 +02:00
Main.hpp
[Client] Ensure mwmp::Main is initialized before GUIController cleanup
2019-12-04 08:39:33 +02:00
MechanicsHelper.cpp
[General] Rename PlayerTeam into PlayerAlly
2019-12-05 19:15:11 +02:00
MechanicsHelper.hpp
[Client] Implement PlayerTeam packet, part 2
2019-12-03 22:40:02 +02:00
Networking.cpp
[General] Ignore carriage returns in resources/version file
2019-12-03 13:21:10 +02:00
Networking.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
ObjectList.cpp
[General] Implement OnObjectHit packet, part 2
2019-12-13 14:00:51 +02:00
ObjectList.hpp
[General] Implement OnObjectHit packet, part 2
2019-12-13 14:00:51 +02:00
PlayerList.cpp
[Client] Fix code style in PlayerList
2019-08-27 09:29:43 +03:00
PlayerList.hpp
[Client] Fix code style in PlayerList
2019-08-27 09:29:43 +03:00
RecordHelper.cpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
RecordHelper.hpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
ScriptController.cpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
ScriptController.hpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
Worldstate.cpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
Worldstate.hpp
[Client] Stop sending WorldKillCount packets or incrementing local kills
2019-11-27 11:21:29 +02:00