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mwbase
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
mwclass
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Do not respawn container if player did not touch it
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2019-05-04 14:09:09 +04:00 |
mwdialogue
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Use the logging system for compiler errors
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2019-04-23 22:20:18 +04:00 |
mwgui
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Increase the viewing distance cap in the slider when the Distant Terrain is enabled
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2019-05-03 10:23:10 +04:00 |
mwinput
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Disable quick keys when fighting and spellcasting are disabled (bug #4962)
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2019-04-12 13:08:55 +00:00 |
mwmechanics
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
mwphysics
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Fix arguments order for raytracing in the getHitContact() (bug #4990)
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2019-04-22 20:46:38 +04:00 |
mwrender
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Merge pull request #2363 from akortunov/herbalism
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2019-05-04 13:57:17 +03:00 |
mwscript
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Handle GetAngle axis more gracefully too
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2019-05-04 00:24:23 +03:00 |
mwsound
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Increase music crossfade time to 1 second
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2019-04-25 20:26:40 +03:00 |
mwstate
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
mwworld
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Ignore containers without resolved content for Detect spells
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2019-05-04 14:40:32 +04:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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engine: fix window creation when SDL returns different-sized window
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2019-04-30 14:25:24 -04:00 |
engine.hpp
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
main.cpp
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |