.. |
.gitignore
|
|
|
actoranimation.cpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
actoranimation.hpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
actorspaths.cpp
|
|
|
actorspaths.hpp
|
|
|
animation.cpp
|
clear up force shaders and make it less convoluted
|
2021-04-13 11:09:49 -07:00 |
animation.hpp
|
Finalize settings, torch fix
|
2021-04-13 11:09:49 -07:00 |
bulletdebugdraw.cpp
|
The debug drawer rely on Bullet to determines the vertices of collision
|
2021-01-01 17:47:12 +01:00 |
bulletdebugdraw.hpp
|
The debug drawer rely on Bullet to determines the vertices of collision
|
2021-01-01 17:47:12 +01:00 |
camera.cpp
|
Cast double constant to float explicitely
|
2021-04-19 17:08:03 +04:00 |
camera.hpp
|
Fix some issues, found by CoverityScan
|
2020-10-28 18:02:31 +04:00 |
cell.hpp
|
|
|
characterpreview.cpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
characterpreview.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
creatureanimation.cpp
|
Move base_anim settings to settings-default.cfg
|
2021-01-27 13:41:02 +02:00 |
creatureanimation.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
effectmanager.cpp
|
|
|
effectmanager.hpp
|
|
|
fogmanager.cpp
|
Downgrade FOV-dependent view distance factor to a recommendation
|
2021-01-11 06:53:23 +03:00 |
fogmanager.hpp
|
|
|
globalmap.cpp
|
Add OpenMW commits up to 21 May 2021
|
2021-05-21 16:00:09 +02:00 |
globalmap.hpp
|
|
|
groundcover.cpp
|
Reduce temporary allocations on ESM loading
|
2021-05-15 18:45:21 +02:00 |
groundcover.hpp
|
Implement instanced groundcover
|
2021-01-26 22:29:41 +04:00 |
landmanager.cpp
|
|
|
landmanager.hpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
localmap.cpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
localmap.hpp
|
|
|
navmesh.cpp
|
|
|
navmesh.hpp
|
|
|
npcanimation.cpp
|
Move base_anim settings to settings-default.cfg
|
2021-01-27 13:41:02 +02:00 |
npcanimation.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
objectpaging.cpp
|
Merge branch 'fix_debugbatch_colors' into 'master'
|
2021-07-12 09:14:09 +00:00 |
objectpaging.hpp
|
Constify a few things
|
2021-04-11 14:46:51 +02:00 |
objects.cpp
|
|
|
objects.hpp
|
|
|
pathgrid.cpp
|
Add pathgrid to navmesh as off mesh connection
|
2020-06-12 21:04:02 +02:00 |
pathgrid.hpp
|
|
|
recastmesh.cpp
|
And done!
|
2021-04-30 20:49:22 +02:00 |
recastmesh.hpp
|
|
|
renderbin.hpp
|
|
|
renderinginterface.hpp
|
|
|
renderingmanager.cpp
|
Make groundcover to use rendering distance in units instead of cells
|
2021-05-12 09:29:25 +04:00 |
renderingmanager.hpp
|
Ambient luminance threshold setting
|
2021-04-13 11:09:35 -07:00 |
rendermode.hpp
|
|
|
ripplesimulation.cpp
|
Fix TSAN warnings for ripples emitter
|
2020-07-11 13:29:30 +02:00 |
ripplesimulation.hpp
|
|
|
rotatecontroller.cpp
|
|
|
rotatecontroller.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
screenshotmanager.cpp
|
Fix hangup on savegame after manual screenshots.
|
2021-05-24 17:57:39 +00:00 |
screenshotmanager.hpp
|
Retain final draw callback as a member variable in ScreenshotManager, and do not call setFinalDrawCallback after init.
|
2021-05-16 13:04:30 +02:00 |
sky.cpp
|
Merge branch 'internal_includes_openmw' into 'master'
|
2021-05-07 10:53:25 +00:00 |
sky.hpp
|
Give meaningful name to the mEffectFade
|
2021-03-10 19:10:17 +04:00 |
terrainstorage.cpp
|
|
|
terrainstorage.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
util.cpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
util.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |
viewovershoulder.cpp
|
Tune algorithm of "auto switch shoulder"
|
2020-08-05 01:01:51 +02:00 |
viewovershoulder.hpp
|
Refactoring. Move all code related to 'view over shoulder' to a separate file.
|
2020-07-12 20:51:38 +02:00 |
vismask.hpp
|
Fix node masks signed/unsigned mismatch
|
2021-04-20 10:52:51 +04:00 |
water.cpp
|
Fix node masks signed/unsigned mismatch
|
2021-04-20 10:52:51 +04:00 |
water.hpp
|
Double-buffer shader water stateset (bug #5026)
|
2021-03-08 10:58:51 +04:00 |
weaponanimation.cpp
|
Add OpenMW commits up to 30 Sep 2020
|
2020-09-30 13:32:15 +02:00 |
weaponanimation.hpp
|
Mark overrided methods by override keyword
|
2020-10-16 22:18:54 +04:00 |