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openmw-tes3mp/apps/openmw/mwrender
2012-04-15 17:11:14 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp Issue #225: Deallocate memory used by actors animations. 2012-03-27 00:31:15 +02:00
actors.hpp Issue #225: Deallocate memory used by actors animations. 2012-03-27 00:31:15 +02:00
animation.cpp Fix for segfault when doing 'coc "seyda neen"'. 2012-03-31 21:34:40 +02:00
animation.hpp Issue #225: Initialize all class members in constructor. 2012-03-26 19:09:55 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatureanimation.cpp render queue groups, sky fix 2012-04-04 18:53:40 +02:00
creatureanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
debugging.cpp Merge remote branch 'corristo/pgrd-rendering' 2012-04-02 12:04:47 +02:00
debugging.hpp Feature #37 (In Progress) Render Path Grid 2012-04-01 17:27:18 +04:00
localmap.cpp basic shadows 2012-04-11 18:53:13 +02:00
localmap.hpp rotated map working 2012-04-02 19:37:24 +02:00
npcanimation.cpp npc visibility flags fix 2012-04-14 16:10:47 +02:00
npcanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
objects.cpp basic shadows 2012-04-11 18:53:13 +02:00
objects.hpp removed the now unneccesary SG for transparent objects 2012-04-08 14:37:36 +02:00
occlusionquery.cpp basic shadows 2012-04-11 18:53:13 +02:00
occlusionquery.hpp Merge remote branch 'scrawl/occlusionquery' 2012-04-02 11:33:16 +02:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderconst.hpp weather fix again 2012-04-07 22:55:25 +02:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp map lighting tweak, default settings tweak 2012-04-14 15:58:58 +02:00
renderingmanager.hpp basic shadows 2012-04-11 18:53:13 +02:00
shaderhelper.cpp fixed a warning "implicit cast to float3" 2012-04-12 17:40:26 +02:00
shaderhelper.hpp basic shadows 2012-04-11 18:53:13 +02:00
shadows.cpp basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp basic shadows 2012-04-11 18:53:13 +02:00
sky.hpp no sun glare in the reflection 2012-04-06 15:17:54 +02:00
terrain.cpp basic shadows 2012-04-11 18:53:13 +02:00
terrain.hpp basic shadows 2012-04-11 18:53:13 +02:00
terrainmaterial.cpp Merge branch 'terrainshader' into graphics 2012-04-14 15:10:35 +02:00
terrainmaterial.hpp basic shadows 2012-04-11 18:53:13 +02:00
water.cpp restored toggleWater 2012-04-12 16:46:56 +02:00
water.hpp restored toggleWater 2012-04-12 16:46:56 +02:00