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openmw-tes3mp/apps/openmw
2014-01-24 13:22:30 +01:00
..
mwbase Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
mwclass Feature #1119: Implement Resistance/Weakness to normal weapons magic effect. Handle fWereWolfSilverWeaponDamageMult. 2014-01-22 12:26:53 +01:00
mwdialogue Feature #764: Quest completetion status in quest book 2014-01-23 13:08:56 +01:00
mwgui Feature #764: Show quest names in quest book if present 2014-01-23 12:54:37 +01:00
mwinput Rewrite some awful code 2014-01-11 00:24:21 +01:00
mwmechanics Fix CreatureTargetted function 2014-01-22 13:30:45 +01:00
mwrender Support optional volume and pitch arguments for soundgen events (e.g. moan 0.5 1.0) as required for some actors 2014-01-22 15:25:03 +01:00
mwscript Fix GetPcCell bug 2014-01-22 14:45:36 +01:00
mwsound Update the Ptr in SoundManager for references moved to a different cell. Fixes looping sounds not stopping after a moved object was already deleted. 2014-01-20 12:05:13 +01:00
mwworld Fix projectile bug 2014-01-24 13:22:30 +01:00
CMakeLists.txt Feature #956: Implement blocking melee attacks 2014-01-21 23:25:24 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Windows SDL fix 2014-01-11 11:00:34 +01:00
engine.hpp Remove unused command line option 2013-12-26 20:53:51 +01:00
main.cpp Windows-specific definition to omit inclusion of unused stuff from Windows.h 2014-01-04 07:46:29 +02:00