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Actors.cpp
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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2017-06-10 09:28:35 +03:00 |
Actors.hpp
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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2017-06-10 09:28:35 +03:00 |
Books.cpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Books.hpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Cells.cpp
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[Server] Use cleaner solution for safely reading cell descriptions
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2017-06-23 08:29:14 +03:00 |
Cells.hpp
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[Server] Modernize getting and setting of player cells
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2017-06-10 17:49:41 +03:00 |
CharClass.cpp
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
CharClass.hpp
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[Server] Make script functions more consistent
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2017-04-09 12:28:38 +03:00 |
Chat.cpp
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[General] Implement CleanChat()
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2017-06-12 08:01:47 +08:00 |
Death.cpp
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[Server] Remove redundant SetResurrectType
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2017-06-27 14:49:39 +08:00 |
Death.hpp
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[Server] Fix Resurrect
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2017-06-27 15:16:23 +08:00 |
Dialogue.cpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Dialogue.hpp
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
Factions.cpp
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[Server] Make GetFactionExpelledState() return a bool instead of an int
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2017-05-18 21:51:24 +03:00 |
Factions.hpp
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[Server] Make GetFactionExpelledState() return a bool instead of an int
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2017-05-18 21:51:24 +03:00 |
GUI.cpp
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[General] Add optional notes to PasswordDialogs
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2017-07-02 13:07:36 +03:00 |
GUI.hpp
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[General] Add optional notes to PasswordDialogs
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2017-07-02 13:07:36 +03:00 |
Items.cpp
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
Items.hpp
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[Server] Make script functions more consistent
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2017-04-09 12:28:38 +03:00 |
Miscellaneous.cpp
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[Server] Add GetCurrentMpNum() and SetCurrentMpNum() script functions
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2017-04-04 12:43:17 +03:00 |
Miscellaneous.hpp
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[Server] Fix typo in MiscellaneousFunctions
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2017-04-04 12:49:29 +03:00 |
Positions.cpp
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[Server] Use consistent names for rotation script functions
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2017-06-10 17:06:09 +03:00 |
Positions.hpp
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[Server] Use consistent names for rotation script functions
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2017-06-10 17:06:09 +03:00 |
Quests.cpp
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[General] Fix PlayerJournal logic by sending only refIds for its actors
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2017-06-23 08:12:32 +03:00 |
Quests.hpp
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[General] Fix PlayerJournal logic by sending only refIds for its actors
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2017-06-23 08:12:32 +03:00 |
Settings.cpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
Settings.hpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
Spells.cpp
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
Spells.hpp
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[Server] Make script functions more consistent
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2017-04-09 12:28:38 +03:00 |
Stats.cpp
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
Stats.hpp
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
Timer.cpp
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[Server] Simplify native CallPublic & CreateTimerEx
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2017-06-30 17:59:50 +08:00 |
World.cpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
World.hpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |