.. |
action.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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2015-11-25 04:24:26 -08:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionalchemy.hpp
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
actioneat.hpp
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Issue #356: Implemented ingredient eating
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2012-09-13 13:02:26 +02:00 |
actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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2015-11-24 22:55:17 +01:00 |
actionequip.hpp
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Issue #370: replaced custom target handling in equip action with base class implementation
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2012-09-04 15:27:10 +02:00 |
actionopen.cpp
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WindowManager refactoring
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2015-03-11 20:04:25 +01:00 |
actionopen.hpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionread.hpp
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Issue #370: replaced custom target handling in read action with base class implementation
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2012-09-04 15:24:55 +02:00 |
actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actiontake.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontake.hpp
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Issue #370: replaced custom target handling in take action with base class implementation
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2012-09-04 15:34:44 +02:00 |
actiontalk.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontalk.hpp
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Issue #370: replaced custom target handling in talk action with base class implementation
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2012-09-04 15:38:21 +02:00 |
actionteleport.cpp
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AiEscort do not follow target through doors
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2015-12-19 15:15:44 +01:00 |
actionteleport.hpp
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Don't teleport followers when using teleportation spells
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2015-05-22 19:57:02 +02:00 |
actiontrap.cpp
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Restore projectiles
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2015-06-01 21:41:13 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
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Fix logic for scripting access of deleted objects
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2015-12-17 20:34:50 +01:00 |
cells.cpp
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Fix logic for scripting access of deleted objects
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2015-12-17 20:34:50 +01:00 |
cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cellstore.cpp
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Comment fix
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2015-12-18 02:34:42 +01:00 |
cellstore.hpp
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Remove comment
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2015-12-18 14:33:15 +01:00 |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
class.cpp
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
class.hpp
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
containerstore.cpp
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Accept a ConstPtr in ContainerStore::addNewStack
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2015-12-18 17:04:54 +01:00 |
containerstore.hpp
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Accept a ConstPtr in ContainerStore::addNewStack
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2015-12-18 17:04:54 +01:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.cpp
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
customdata.hpp
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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2015-05-21 22:46:44 -05:00 |
esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
esmstore.cpp
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Minor fix
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2015-12-11 16:59:13 +01:00 |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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2015-07-09 19:22:04 +02:00 |
failedaction.cpp
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
failedaction.hpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
fallback.cpp
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Water ripples
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2015-06-16 20:36:48 +02:00 |
fallback.hpp
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
globals.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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2015-07-10 00:29:40 +03:00 |
inventorystore.cpp
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Accept a ConstPtr in InventoryStore::isEquipped
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2015-12-18 17:06:58 +01:00 |
inventorystore.hpp
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Accept a ConstPtr in InventoryStore::isEquipped
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2015-12-18 17:06:58 +01:00 |
livecellref.cpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
livecellref.hpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
localscripts.cpp
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Accept a ConstPtr in LocalScripts::setIgnore
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2015-12-18 17:09:11 +01:00 |
localscripts.hpp
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Accept a ConstPtr in LocalScripts::setIgnore
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2015-12-18 17:09:11 +01:00 |
manualref.cpp
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Include cleanup
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2015-07-24 23:28:36 +02:00 |
manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
nullaction.hpp
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
player.cpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
player.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
projectilemanager.cpp
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Accept a ConstPtr in launchProjectile
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2015-12-18 17:13:54 +01:00 |
projectilemanager.hpp
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Accept a ConstPtr in launchProjectile
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2015-12-18 17:13:54 +01:00 |
ptr.cpp
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Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
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2015-12-18 17:56:48 +01:00 |
ptr.hpp
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Accept a ConstPtr in ContainerStore::stacks
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2015-12-18 17:01:21 +01:00 |
recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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Accept a ConstPtr in getLOS
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2015-12-18 18:03:47 +01:00 |
refdata.hpp
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Accept a ConstPtr in getLOS
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2015-12-18 18:03:47 +01:00 |
scene.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
scene.hpp
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Rotations: use different rotation order when object is rotated via script (Fixes #2062)
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2015-11-12 01:44:00 +01:00 |
store.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
store.hpp
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Store: be consistent about struct / class usage
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2015-12-12 22:34:59 +01:00 |
timestamp.cpp
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fixing MSVC 2013 warning C4244: & C4305
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2015-03-08 13:07:29 +13:00 |
timestamp.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
weather.cpp
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Accept a ConstPtr in RippleSimulation
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2015-12-19 15:51:41 +01:00 |
weather.hpp
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Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file
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2015-11-16 02:21:45 +01:00 |
worldimp.cpp
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Add const version of World::getAnimation
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2015-12-19 16:15:45 +01:00 |
worldimp.hpp
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Add const version of World::getAnimation
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2015-12-19 16:15:45 +01:00 |