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openmw-tes3mp/apps/openmw/mwworld
2014-01-11 06:47:58 +01:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 2013-11-17 23:31:08 +01:00
actioneat.hpp
actionequip.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
actionequip.hpp
actionopen.cpp Closes #1081: Implement disease contraction 2014-01-03 23:33:14 +01:00
actionopen.hpp
actionread.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp Implement theft detection 2014-01-07 19:58:17 +01:00
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fixes #417: Apply weather instantly when teleporting 2013-12-31 20:40:23 +01:00
actionteleport.hpp
actiontrap.cpp Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 2013-11-17 23:31:08 +01:00
actiontrap.hpp
cellfunctors.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
cells.cpp Confiscate stolen items when caught 2014-01-11 03:29:41 +01:00
cells.hpp Confiscate stolen items when caught 2014-01-11 03:29:41 +01:00
cellstore.cpp
cellstore.hpp Show marked position on map. Implement Detect X magic effects. 2014-01-01 22:37:52 +01:00
class.cpp Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
class.hpp Nothing to see here, move along. 2014-01-05 16:09:06 +01:00
containerstore.cpp Gold fixes (when did this break?) 2014-01-09 01:34:10 +01:00
containerstore.hpp Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure. 2014-01-08 23:37:46 +01:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Fix an auto equipping bug that allowed twohanded weapon and shield at the same time 2014-01-11 03:07:35 +01:00
inventorystore.hpp Stop merchants from autoequipping items sold to them 2014-01-05 22:43:09 +01:00
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp Smash case for manual reference IDs as well, consistent with references in data files 2014-01-04 04:39:06 +01:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Implement water walking 2014-01-02 02:03:44 +01:00
physicssystem.hpp
player.cpp Implement mark/recall magic effects 2014-01-01 17:06:21 +01:00
player.hpp Implement mark/recall magic effects 2014-01-01 17:06:21 +01:00
ptr.cpp Remove no longer accurate flagAsModified calls. Container items are now modified via ContainerStore, not RefData. 2013-12-27 00:41:19 +01:00
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scene.hpp Fix crash with player->position command 2013-12-19 00:37:57 +01:00
store.cpp
store.hpp
timestamp.cpp
timestamp.hpp
weather.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
weather.hpp Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting' 2014-01-01 14:57:14 +01:00
worldimp.cpp Implemented GoToJail 2014-01-11 06:47:58 +01:00
worldimp.hpp Implemented GoToJail 2014-01-11 06:47:58 +01:00