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openmw-tes3mp/apps/openmw/mwmp/processors
David Cernat b249162ca1 [General] Implement setting of enforced client log level in GameSettings
Certain servers do not want the players to have debug information about the locations and actions of other players, so a client's log level can now be enforced by the server via the GameSettings packet.
2018-03-11 04:50:59 +02:00
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actor [General] Add placeholders for new packet types 2018-01-29 22:32:51 +02:00
player [General] Implement setting of enforced client log level in GameSettings 2018-03-11 04:50:59 +02:00
world [General] Add placeholders for new packet types, part 2 2018-01-30 16:01:33 +02:00
ActorProcessor.cpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
ActorProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
BaseClientPacketProcessor.cpp [Client] Reorder files 2017-06-07 00:06:10 +08:00
BaseClientPacketProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
PlayerProcessor.cpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
PlayerProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
ProcessorInitializer.cpp [General] Add placeholders for new packet types, part 2 2018-01-30 16:01:33 +02:00
ProcessorInitializer.hpp [Client] Reorder files 2017-06-07 00:06:10 +08:00
WorldProcessor.cpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00
WorldProcessor.hpp [General] Move AddProcessor to BasePacketProcessor 2017-06-30 20:09:05 +08:00