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openmw-tes3mp/components/openmw-mp
David Cernat bc093c8596 [General] Implement OnObjectHit packet, part 2
ObjectHit is now also sent when local actors succeed or fail in hitting other actors with melee attacks, with the packet including the success state of their attack.

It is also sent when creatures hit a non-actor object.
2019-12-13 14:00:51 +02:00
..
Base [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
Controllers [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
Master [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
Packets [General] Implement OnObjectHit packet, part 2 2019-12-13 14:00:51 +02:00
ErrorMessages.hpp [General] Move credits integrity error message to new ErrorMessages file 2018-07-16 03:21:14 +03:00
NetworkMessages.hpp [General] Rename PlayerTeam into PlayerAlly 2019-12-05 19:15:11 +02:00
TimedLog.cpp [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
TimedLog.hpp [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
Utils.cpp [General] Fix problems with Utils::getArchitectureType() 2019-03-22 03:09:11 +02:00
Utils.hpp [General] Remove "created by" stamps added by IntelliJ 2019-08-26 12:33:28 +03:00
Version.hpp [General] Update credits 2019-07-20 15:13:10 +03:00