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bc093c8596
ObjectHit is now also sent when local actors succeed or fail in hitting other actors with melee attacks, with the packet including the success state of their attack. It is also sent when creatures hit a non-actor object. |
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.. | ||
Base | ||
Controllers | ||
Master | ||
Packets | ||
ErrorMessages.hpp | ||
NetworkMessages.hpp | ||
TimedLog.cpp | ||
TimedLog.hpp | ||
Utils.cpp | ||
Utils.hpp | ||
Version.hpp |