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openmw-tes3mp/apps/openmw/mwrender
2012-01-18 22:00:03 -05:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp Introducing loops; SkipAnim; Skeleton reset bug fixed 2011-12-28 21:52:05 -05:00
actors.hpp Turning off hardware skinning 2012-01-04 19:47:06 -05:00
animation.cpp Disjointed free part fix 2012-01-13 02:19:28 -05:00
animation.hpp Changing a few things around with handleshapes 2012-01-12 16:03:07 -05:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatureanimation.cpp Fixed ancestor ghost crash 2012-01-10 02:00:04 -05:00
creatureanimation.hpp A different way 2011-12-27 00:20:14 -05:00
debugging.cpp Debugging file renamed 2011-10-25 14:06:44 -04:00
debugging.hpp Debugging file renamed 2011-10-25 14:06:44 -04:00
npcanimation.cpp Proper buffer designation 2012-01-18 22:00:03 -05:00
npcanimation.hpp Cleanup; warnings 2012-01-05 21:45:17 -05:00
objects.cpp Some naming changes 2011-11-22 02:39:28 -05:00
objects.hpp Some naming changes 2011-11-22 02:39:28 -05:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp Disjointed free part fix 2012-01-13 02:19:28 -05:00
renderingmanager.hpp Animation creatures 2011-12-26 19:23:46 -05:00
sky.cpp Store configuration in /etc/openmw/ and ~/.openmw/ on linux 2011-01-12 18:18:06 +01:00
sky.hpp Store configuration in /etc/openmw/ and ~/.openmw/ on linux 2011-01-12 18:18:06 +01:00