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c15b3377da
0.8.1
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openmw-tes3mp
/
components
/
sceneutil
History
Andrei Kortunov
d4a8023e1a
Merge pull request
#2485
from Capostrophic/lighting
...
Add support for QuadraticMethod/LinearMethod setup (bug
#4965
, continuation)
5 years ago
..
actorutil.cpp
Move common stuff to scene util, fix errors with 1st person meshes
6 years ago
actorutil.hpp
Move common stuff to scene util, fix errors with 1st person meshes
6 years ago
agentpath.cpp
Remove redundant includes
6 years ago
agentpath.hpp
Add command and settings option to enable actors paths render
6 years ago
attach.cpp
Remove redundant includes
6 years ago
attach.hpp
Speed up finding of attachment node by using the cached nodeMap
8 years ago
clone.cpp
Remove redundant includes
6 years ago
clone.hpp
Add SceneManager and clone utility
10 years ago
controller.cpp
Replace all NULLs to nullptr
6 years ago
controller.hpp
Add virtual destructors
7 years ago
detourdebugdraw.cpp
Don't set display list usage for navmesh
6 years ago
detourdebugdraw.hpp
Move makeOsgVec3f() to settingsutils.hpp
6 years ago
lightcontroller.cpp
Rewrite flickering/pulsing to work more like vanilla (bug
#4952
)
5 years ago
lightcontroller.hpp
Rewrite flickering/pulsing to work more like vanilla (bug
#4952
)
5 years ago
lightmanager.cpp
Do not allocate dummy LightStateAttribute's for every stateset
6 years ago
lightmanager.hpp
Do not allocate dummy LightStateAttribute's for every stateset
6 years ago
lightutil.cpp
Add support for QuadraticMethod/LinearMethod setup (bug
#4965
)
5 years ago
lightutil.hpp
Revise light source configuration (bug
#4965
)
6 years ago
morphgeometry.cpp
Fix animation bug with VAOs
6 years ago
morphgeometry.hpp
Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg
7 years ago
mwshadowtechnique.cpp
Fix a couple of minor issues in shadows
6 years ago
mwshadowtechnique.hpp
Hopefully fix Clang warning about hiding overloaded virtual functions
6 years ago
navmesh.cpp
Add command to enable NavMesh render
6 years ago
navmesh.hpp
Add command to enable NavMesh render
6 years ago
optimizer.cpp
Only merge pure osg::Groups in the optimizer
6 years ago
optimizer.hpp
Improve switchable nodes handling by optimizer
6 years ago
pathgridutil.cpp
Remove redundant includes
6 years ago
pathgridutil.hpp
Drag indicator.
9 years ago
positionattitudetransform.cpp
Remove redundant includes
6 years ago
positionattitudetransform.hpp
Use a single-precision PositionAttitudeTransform in speed critical places
9 years ago
riggeometry.cpp
Do not allocate empty callbacks in the RigGeometry
6 years ago
riggeometry.hpp
Merge pull request
#1547
from AnyOldName3/osgshadow-test-vdsm
6 years ago
serialize.cpp
Add custom version of MorphGeometry replacing osgAnimation
7 years ago
serialize.hpp
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
shadow.cpp
Remove uneeded includes.
6 years ago
shadow.hpp
Make disabled shadow defines map static
6 years ago
skeleton.cpp
Replace all NULLs to nullptr
6 years ago
skeleton.hpp
Don't update off-screen animations
7 years ago
statesetupdater.cpp
Replace all NULLs to nullptr
6 years ago
statesetupdater.hpp
StateSetUpdater: use the frameNumber
9 years ago
unrefqueue.cpp
Remove commented lines in UnrefWorkItem::doWork
6 years ago
unrefqueue.hpp
Fix error: member access into incomplete type 'SceneUtil::UnrefWorkItem'
6 years ago
util.cpp
Use glow for enchanted arrows (feature
#5122
)
5 years ago
util.hpp
Use glow for enchanted arrows (feature
#5122
)
5 years ago
visitor.cpp
Use emplace instead of find-assign
6 years ago
visitor.hpp
Replace all NULLs to nullptr
6 years ago
waterutil.cpp
Move water mesh + simple state generation to components library.
9 years ago
waterutil.hpp
Move water mesh + simple state generation to components library.
9 years ago
workqueue.cpp
Replace all NULLs to nullptr
6 years ago
workqueue.hpp
Replace volatile bools with std::atomic<bool>
6 years ago
writescene.cpp
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago
writescene.hpp
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
8 years ago