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openmw-tes3mp/apps/openmw/mwmechanics
2015-02-09 16:23:41 +01:00
..
activespells.cpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
activespells.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
actor.cpp
actor.hpp
actors.cpp Several warning fixes 2015-01-23 15:34:47 +01:00
actors.hpp Include cleanup 2015-02-05 04:18:42 +01:00
aiactivate.cpp
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aicombat.cpp Clang warning fixes (thanks hemite) 2015-01-27 23:12:20 +01:00
aicombat.hpp
aicombataction.cpp
aicombataction.hpp
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aipursue.cpp
aipursue.hpp
aisequence.cpp Fix running AI for dead actors 2015-01-13 18:13:02 +01:00
aisequence.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aistate.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aitravel.cpp Implement AiTravel fast-forward (Fixes #1125) 2014-12-31 20:42:29 +01:00
aitravel.hpp Implement AiWander fast-forward (Feature #1125) 2014-12-31 18:41:57 +01:00
aiwander.cpp Update idle voices according to research 2015-01-15 03:35:46 +01:00
aiwander.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
alchemy.cpp
alchemy.hpp
autocalcspell.cpp
autocalcspell.hpp
character.cpp Include cleanup 2015-02-05 04:18:42 +01:00
character.hpp
combat.cpp Fix code duplication 2015-01-31 22:40:43 +01:00
combat.hpp Fix code duplication 2015-01-31 22:40:43 +01:00
creaturestats.cpp Reset health modifier when actor dies (Fixes #2330) 2015-02-01 22:04:49 +01:00
creaturestats.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
difficultyscaling.cpp
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
levelledlist.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
magiceffects.cpp
magiceffects.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00
mechanicsmanagerimp.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
mechanicsmanagerimp.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
movement.hpp
npcstats.cpp Merge remote-tracking branch 'upstream/openmw-35' into HEAD 2015-02-08 21:28:29 +01:00
npcstats.hpp Remove a large include form mwbase/windowmanager.hpp 2015-02-09 16:23:41 +01:00
objects.cpp
objects.hpp
obstacle.cpp Clang warning fixes (thanks hemite) 2015-01-27 23:12:20 +01:00
obstacle.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
pathfinding.cpp Remove unused checkWaypoint function 2015-01-07 02:34:28 +01:00
pathfinding.hpp Remove unused checkWaypoint function 2015-01-07 02:34:28 +01:00
pathgrid.cpp
pathgrid.hpp
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Fix Tribunal/BM summon effects not working 2015-01-23 15:34:47 +01:00
spellcasting.hpp Fix Tribunal/BM summon effects not working 2015-01-23 15:34:47 +01:00
spells.cpp Don't clear known spells when reading from the savegame 2015-01-23 15:34:14 +01:00
spells.hpp
stat.cpp
stat.hpp
steering.cpp
steering.hpp
summoning.cpp Fix Tribunal/BM summon effects not working 2015-01-23 15:34:47 +01:00
summoning.hpp Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00