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openmw-tes3mp/apps/openmw/mwscript
Jeffrey Haines 6733a1541e Fixes to Crime System
Victimless crimes were removed because victims may not exist in the
case of stealing items.

Is class now uses case insensitive comparison.

Fixed issue with confiscation of stolen items.
2014-04-19 19:03:31 -04:00
..
docs allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away 2014-02-13 09:52:44 +01:00
aiextensions.cpp Ai pursue now controls guards pursuit of crimes 2014-04-02 00:18:22 -04:00
aiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.hpp added animation-related script instructions 2011-11-21 14:08:44 +01:00
cellextensions.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
cellextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
compilercontext.cpp another case fix (remote member access again) 2014-02-12 15:22:17 +01:00
compilercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
consoleextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
consoleextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
containerextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
containerextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
controlextensions.cpp Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
controlextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
dialogueextensions.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
dialogueextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
globalscripts.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
globalscripts.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
guiextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
guiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
interpretercontext.cpp fixed broken remote member variable access 2014-02-12 13:35:24 +01:00
interpretercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
locals.cpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
locals.hpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
miscextensions.cpp Fixes to Crime System 2014-04-19 19:03:31 -04:00
miscextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
ref.hpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
scriptmanagerimp.cpp instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly 2014-02-14 11:15:16 +01:00
scriptmanagerimp.hpp added new switch: --script-warn 2014-02-02 14:09:59 +01:00
skyextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
skyextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
statsextensions.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
statsextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
transformationextensions.cpp Fix spelling errors in comments. 2014-03-14 07:04:39 +11:00
transformationextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00