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allow one more integer argument in RemoveSoulGem and up to 6 more in AiFollow and then throw them all away
2014-02-13 09:52:44 +01:00
aiextensions.cpp
Ai pursue now controls guards pursuit of crimes
2014-04-02 00:18:22 -04:00
aiextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
animationextensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
animationextensions.hpp
added animation-related script instructions
2011-11-21 14:08:44 +01:00
cellextensions.cpp
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
cellextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
compilercontext.cpp
another case fix (remote member access again)
2014-02-12 15:22:17 +01:00
compilercontext.hpp
added access to remote access of local variables of global scripts
2014-02-10 14:45:55 +01:00
consoleextensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
consoleextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
containerextensions.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
containerextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
controlextensions.cpp
Closes #1106 : Move stance to CreatureStats, since creatures also have separate run/walk animations.
2014-01-15 14:53:29 +01:00
controlextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
dialogueextensions.cpp
Add getPlayerPtr() utility method. Reduces dependencies a lot.
2014-01-08 18:39:44 +01:00
dialogueextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
extensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
extensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
globalscripts.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
globalscripts.hpp
remove our stdint.h version that uses boost and force usage of system stdint.h
2014-03-05 17:08:58 +01:00
guiextensions.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
guiextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
interpretercontext.cpp
fixed broken remote member variable access
2014-02-12 13:35:24 +01:00
interpretercontext.hpp
added access to remote access of local variables of global scripts
2014-02-10 14:45:55 +01:00
locals.cpp
store global script state in saved game files
2013-12-15 16:16:50 +01:00
locals.hpp
store global script state in saved game files
2013-12-15 16:16:50 +01:00
miscextensions.cpp
Fixes to Crime System
2014-04-19 19:03:31 -04:00
miscextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
ref.hpp
Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
2014-01-09 02:21:03 +01:00
scriptmanagerimp.cpp
instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly
2014-02-14 11:15:16 +01:00
scriptmanagerimp.hpp
added new switch: --script-warn
2014-02-02 14:09:59 +01:00
skyextensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
skyextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
soundextensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
soundextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
statsextensions.cpp
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
2014-03-16 23:49:06 +01:00
statsextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
transformationextensions.cpp
Fix spelling errors in comments.
2014-03-14 07:04:39 +11:00
transformationextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
userextensions.cpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
userextensions.hpp
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00