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Actors.cpp
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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2017-06-10 09:28:35 +03:00 |
Actors.hpp
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[Server] Add script functions for getting and setting actor dynamic stat modifiers
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2017-06-10 09:28:35 +03:00 |
Books.cpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Books.hpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Cells.cpp
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[Server] Use cleaner solution for safely reading cell descriptions
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2017-06-23 08:29:14 +03:00 |
Cells.hpp
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[Server] Modernize getting and setting of player cells
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2017-06-10 17:49:41 +03:00 |
CharClass.cpp
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CharClass.hpp
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Chat.cpp
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[General] Implement CleanChat()
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2017-06-12 08:01:47 +08:00 |
Death.cpp
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[Server] Remove redundant SetResurrectType
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2017-06-27 14:49:39 +08:00 |
Death.hpp
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[Server] Remove redundant SetResurrectType
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2017-06-27 14:49:39 +08:00 |
Dialogue.cpp
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
Dialogue.hpp
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
Factions.cpp
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Factions.hpp
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GUI.cpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
GUI.hpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
Items.cpp
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Items.hpp
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Miscellaneous.cpp
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Miscellaneous.hpp
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Positions.cpp
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[Server] Use consistent names for rotation script functions
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2017-06-10 17:06:09 +03:00 |
Positions.hpp
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[Server] Use consistent names for rotation script functions
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2017-06-10 17:06:09 +03:00 |
Quests.cpp
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[General] Fix PlayerJournal logic by sending only refIds for its actors
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2017-06-23 08:12:32 +03:00 |
Quests.hpp
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[General] Fix PlayerJournal logic by sending only refIds for its actors
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2017-06-23 08:12:32 +03:00 |
Settings.cpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
Settings.hpp
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[Server] Create new Settings category for script functions
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2017-06-20 07:24:15 +03:00 |
Spells.cpp
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Spells.hpp
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Stats.cpp
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
Stats.hpp
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
Timer.cpp
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[Server] Implement native CreateTimer & CreateTimerEx
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2017-06-27 14:50:40 +08:00 |
World.cpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |
World.hpp
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[General] Synchronize summoned creatures
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2017-05-30 10:11:01 +03:00 |