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openmw-tes3mp/apps/openmw-mp/Script/Functions
2017-06-27 14:50:40 +08:00
..
Actors.cpp [Server] Add script functions for getting and setting actor dynamic stat modifiers 2017-06-10 09:28:35 +03:00
Actors.hpp [Server] Add script functions for getting and setting actor dynamic stat modifiers 2017-06-10 09:28:35 +03:00
Books.cpp [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
Books.hpp [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
Cells.cpp [Server] Use cleaner solution for safely reading cell descriptions 2017-06-23 08:29:14 +03:00
Cells.hpp [Server] Modernize getting and setting of player cells 2017-06-10 17:49:41 +03:00
CharClass.cpp
CharClass.hpp
Chat.cpp [General] Implement CleanChat() 2017-06-12 08:01:47 +08:00
Death.cpp [Server] Remove redundant SetResurrectType 2017-06-27 14:49:39 +08:00
Death.hpp [Server] Remove redundant SetResurrectType 2017-06-27 14:49:39 +08:00
Dialogue.cpp [General] Implement PlayerBook packet to track skill books read 2017-06-27 08:27:14 +03:00
Dialogue.hpp [General] Implement PlayerKillCount packets 2017-06-10 14:04:19 +03:00
Factions.cpp
Factions.hpp
GUI.cpp [Server] Create new Settings category for script functions 2017-06-20 07:24:15 +03:00
GUI.hpp [Server] Create new Settings category for script functions 2017-06-20 07:24:15 +03:00
Items.cpp
Items.hpp
Miscellaneous.cpp
Miscellaneous.hpp
Positions.cpp [Server] Use consistent names for rotation script functions 2017-06-10 17:06:09 +03:00
Positions.hpp [Server] Use consistent names for rotation script functions 2017-06-10 17:06:09 +03:00
Quests.cpp [General] Fix PlayerJournal logic by sending only refIds for its actors 2017-06-23 08:12:32 +03:00
Quests.hpp [General] Fix PlayerJournal logic by sending only refIds for its actors 2017-06-23 08:12:32 +03:00
Settings.cpp [Server] Create new Settings category for script functions 2017-06-20 07:24:15 +03:00
Settings.hpp [Server] Create new Settings category for script functions 2017-06-20 07:24:15 +03:00
Spells.cpp
Spells.hpp
Stats.cpp [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
Stats.hpp [General] Implement resurrection at nearest shrine or temple 2017-06-27 01:01:45 +03:00
Timer.cpp [Server] Implement native CreateTimer & CreateTimerEx 2017-06-27 14:50:40 +08:00
World.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
World.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00