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openmw-tes3mp/components/terrain
scrawl 7b4665c623 Terrain: documentation update 10 years ago
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buffercache.cpp Terrain: use 32-bit indices if necessary 10 years ago
buffercache.hpp Terrain: change index buffer flags to unsigned 10 years ago
chunk.cpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
chunk.hpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
defaultworld.cpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
defaultworld.hpp Fix cppcheck issues 10 years ago
defs.hpp Terrain: background load blendmaps & layer textures. Refactor QuadTree update. 11 years ago
material.cpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
material.hpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
quadtreenode.cpp Terrain: change index buffer flags to unsigned 10 years ago
quadtreenode.hpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago
storage.cpp Removed terrain component's dependency on ESM 11 years ago
storage.hpp Terrain: documentation update 10 years ago
terraingrid.cpp Fix bug in TerrainGrid::getWorldBoundingBox (Fixes #2075) 10 years ago
terraingrid.hpp Move terrain grid implementation to a component so the editor can use it (Feature #1597) 11 years ago
world.cpp Fix cppcheck issues 10 years ago
world.hpp Refactor non-distant land terrain path to a grid based implementation (Fixes #1562) 11 years ago