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openmw-tes3mp/apps/openmw/mwworld
2016-06-10 23:47:01 +02:00
..
action.cpp Replace Play_NoTrack with playManualSound3D, and rename the latter 2015-11-25 04:24:26 -08:00
action.hpp Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionalchemy.hpp
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 2014-06-17 04:05:20 +02:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Remove redundant getId function 2015-12-18 16:58:38 +01:00
actioneat.hpp
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
actionequip.hpp
actionopen.cpp WindowManager refactoring 2015-03-11 20:04:25 +01:00
actionopen.hpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actionread.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionread.hpp
actionrepair.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionrepair.hpp
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
actiontake.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontake.hpp
actiontalk.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
actiontalk.hpp
actionteleport.cpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
actionteleport.hpp Don't teleport followers when using teleportation spells 2015-05-22 19:57:02 +02:00
actiontrap.cpp Restore projectiles 2015-06-01 21:41:13 +02:00
actiontrap.hpp Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends) 2013-11-13 14:02:15 +01:00
cellpreloader.cpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellpreloader.hpp Add "preload instances" setting, disabling this may help if you are low on memory. 2016-03-30 00:13:37 +02:00
cellref.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellref.hpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
cellreflist.hpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.cpp Fix logic for scripting access of deleted objects 2015-12-17 20:34:50 +01:00
cells.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
cellstore.cpp fix a few spelling mistakes 2016-04-07 11:55:49 +02:00
cellstore.hpp Add basic cell preloader class 2016-02-07 00:14:13 +01:00
cellvisitors.hpp Rename CellStore Functor to Visitor 2015-12-06 18:13:04 +01:00
class.cpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
class.hpp Move preload model list to MWClass, preload NPC head/hair 2016-02-08 20:52:32 +01:00
containerstore.cpp Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
containerstore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
contentloader.hpp Missing iostream include 2013-11-04 10:36:22 +01:00
customdata.cpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
customdata.hpp Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmstore.hpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
failedaction.cpp extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
failedaction.hpp fix -Wnewline-eof warnings 2015-03-11 10:54:45 -04:00
globals.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Don't auto-equip ammunition (Fixes #3401) 2016-05-24 13:21:43 +02:00
inventorystore.hpp Adjust ContainerStore / InventoryStore to allow partial unequip of items. 2016-01-18 19:56:35 -06:00
livecellref.cpp Pass a string by reference 2015-12-18 17:08:26 +01:00
livecellref.hpp Pass a string by reference 2015-12-18 17:08:26 +01:00
localscripts.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp
player.cpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
player.hpp Fix the enemy nearby check (Bug #3423) 2016-06-07 01:55:34 +02:00
projectilemanager.cpp Fix the projectile launch position for spells cast from objects (Fixes #3235) 2016-03-05 15:56:54 +01:00
projectilemanager.hpp Move observer_ptr include where it belongs 2016-01-25 21:03:33 +01:00
ptr.cpp Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 2015-12-18 17:56:48 +01:00
ptr.hpp Accept a ConstPtr in ContainerStore::stacks 2015-12-18 17:01:21 +01:00
recordcmp.hpp Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
refdata.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
refdata.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
scene.cpp Fix the adjustPlayerPos parameter not being respected in all cases 2016-03-30 01:54:03 +02:00
scene.hpp Do not adjust the player position when loading a savegame (Fixes #2089) 2016-03-24 17:18:08 +01:00
store.cpp Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
store.hpp Store: be consistent about struct / class usage 2015-12-12 22:34:59 +01:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Fix current region check (Bug #3391) 2016-05-16 02:05:02 +02:00
weather.hpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00
worldimp.cpp Do not use the collision box offset for combat hit tests (Fixes #3201) 2016-06-10 23:47:01 +02:00
worldimp.hpp Update manual wandering to prevent actor from leaving/entering water 2016-04-16 16:39:13 -05:00