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openmw-tes3mp/apps/openmw
2019-05-04 14:40:32 +04:00
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mwbase Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
mwclass Do not respawn container if player did not touch it 2019-05-04 14:09:09 +04:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Merge pull request #2347 from akortunov/pinning 2019-04-25 20:15:05 +03:00
mwinput Disable quick keys when fighting and spellcasting are disabled (bug #4962) 2019-04-12 13:08:55 +00:00
mwmechanics Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
mwphysics Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
mwrender Add missing Organic flag check for herbalism 2019-05-04 12:36:58 +04:00
mwscript Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwsound Increase music crossfade time to 1 second 2019-04-25 20:26:40 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Ignore containers without resolved content for Detect spells 2019-05-04 14:40:32 +04:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Do not use the CPU affinity of OSG viewer (bug #4785) 2019-04-24 14:51:00 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00