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openmw-tes3mp/apps/openmw/mwrender
emoose cadc753216 Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
actors.hpp a very little comments 2012-07-31 16:52:21 +04:00
animation.cpp Simplify getting the stop time when playing all animation groups 2012-09-29 01:10:49 -07:00
animation.hpp Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview 2012-09-15 00:57:29 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
characterpreview.cpp change the inventory preview to "inventoryhandtohand" animation pose 2012-10-01 18:04:21 +02:00
characterpreview.hpp Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview 2012-09-15 00:57:29 +02:00
compositors.cpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
compositors.hpp fix triangle / batch counts with compositors 2012-06-22 12:56:04 +02:00
creatureanimation.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
creatureanimation.hpp Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview 2012-09-15 00:57:29 +02:00
debugging.cpp initial resolving 2012-10-01 00:23:49 +04:00
debugging.hpp Issue #107: Ptr related include cleanup 2012-07-03 13:55:53 +02:00
externalrendering.hpp added support for out of world rendering 2012-09-14 21:12:16 +02:00
globalmap.cpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
globalmap.hpp center map on the player, dynamic map size 2012-09-21 16:26:04 +02:00
localmap.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
localmap.hpp door markers on the local map 2012-08-28 17:30:34 +02:00
npcanimation.cpp resolving conflicts 2012-09-21 13:13:11 +04:00
npcanimation.hpp Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview 2012-09-15 00:57:29 +02:00
objects.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
objects.hpp a very little comments 2012-07-31 16:52:21 +04:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp Merge remote-tracking branch 'greye/master' 2012-10-01 09:46:20 +02:00
player.hpp race selection preview 2012-09-13 19:03:31 +02:00
renderconst.hpp fix error in framelistener with tcg enabled 2012-09-28 17:02:18 +02:00
renderinginterface.hpp rotateObject() added, input system rewritten 2012-08-09 00:15:52 +04:00
renderingmanager.cpp Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell 2012-11-03 19:29:55 +00:00
renderingmanager.hpp Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell 2012-11-03 19:29:55 +00:00
shadows.cpp race selection preview 2012-09-13 19:03:31 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp test 2012-09-13 00:21:58 +02:00
sky.hpp test 2012-09-13 00:21:58 +02:00
terrain.cpp Land::loadData rework 2012-09-21 12:12:16 +04:00
terrain.hpp Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup" 2012-07-23 15:36:12 +02:00
terrainmaterial.cpp terrainmaterial.cpp: fix std::runtime_error compile error 2012-08-03 22:42:28 +02:00
terrainmaterial.hpp terrain as it was before, with about 4x less code 2012-07-15 08:21:43 +02:00
water.cpp resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
water.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00