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								.gitignore
							
						
					
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							directory structure reorganisation (still missing the mangle stuff)
						
					
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				2010-06-25 22:28:59 +02:00 | 
			
		
			
			
			
			
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								actoranimation.cpp
							
						
					
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							Merge pull request #1209 from dhustkoder/master
						
					
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				2017-03-02 18:36:21 +01:00 | 
			
		
			
			
			
			
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								actoranimation.hpp
							
						
					
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							(Re)set the inventory listener outside of the Animation class
						
					
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				2017-02-22 15:08:22 +01:00 | 
			
		
			
			
			
			
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								animation.cpp
							
						
					
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							Don't update off-screen animations
						
					
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				2018-01-11 01:49:35 +00:00 | 
			
		
			
			
			
			
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								animation.hpp
							
						
					
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							Don't update off-screen animations
						
					
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				2018-01-11 01:49:35 +00:00 | 
			
		
			
			
			
			
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								bulletdebugdraw.cpp
							
						
					
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							Don't use Geodes
						
					
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				2016-03-10 13:17:01 +01:00 | 
			
		
			
			
			
			
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								bulletdebugdraw.hpp
							
						
					
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							Don't use Geodes
						
					
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				2016-03-10 13:17:01 +01:00 | 
			
		
			
			
			
			
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								camera.cpp
							
						
					
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							Fix camera distance not getting reset to max value (Fixes #3473)
						
					
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				2016-07-17 19:52:12 +02:00 | 
			
		
			
			
			
			
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								camera.hpp
							
						
					
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							Fix camera distance not getting reset to max value (Fixes #3473)
						
					
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				2016-07-17 19:52:12 +02:00 | 
			
		
			
			
			
			
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								cell.hpp
							
						
					
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							implemented take action
						
					
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				2010-08-07 20:25:17 +02:00 | 
			
		
			
			
			
			
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								characterpreview.cpp
							
						
					
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							Set character preview scene ambient to 0, 0, 0
						
					
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				2018-04-25 15:31:49 +03:00 | 
			
		
			
			
			
			
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								characterpreview.hpp
							
						
					
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							Fix character preview item selection
						
					
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				2017-07-22 00:06:43 +02:00 | 
			
		
			
			
			
			
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								creatureanimation.cpp
							
						
					
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							Fix error message that referred to the wrong file (Bug #4159)
						
					
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				2017-11-10 22:51:32 +00:00 | 
			
		
			
			
			
			
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								creatureanimation.hpp
							
						
					
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							replace boost::shared_ptr in extern and components
						
					
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				2017-06-09 19:08:53 +02:00 | 
			
		
			
			
			
			
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								effectmanager.cpp
							
						
					
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							Remove SceneManager::notifyAttached
						
					
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				2017-02-24 02:58:41 +01:00 | 
			
		
			
			
			
			
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								effectmanager.hpp
							
						
					
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							replace boost::shared_ptr in extern and components
						
					
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				2017-06-09 19:08:53 +02:00 | 
			
		
			
			
			
			
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								globalmap.cpp
							
						
					
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							Wait for completion of CreateMapItem on exit to avoid potential threading issue
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								globalmap.hpp
							
						
					
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							Move global map render to the worker thread
						
					
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				2017-02-14 07:58:16 +01:00 | 
			
		
			
			
			
			
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								landmanager.cpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								landmanager.hpp
							
						
					
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							Make reportStats const
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								localmap.cpp
							
						
					
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							Force normal polygon mode for the map camera (Fixes #4235)
						
					
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				2018-03-03 00:15:57 +00:00 | 
			
		
			
			
			
			
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								localmap.hpp
							
						
					
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							Check which local map textures actually need to be updated
						
					
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				2017-02-08 22:20:57 +01:00 | 
			
		
			
			
			
			
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								npcanimation.cpp
							
						
					
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							Fix error message that referred to the wrong file (Bug #4159)
						
					
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				2017-11-10 22:51:32 +00:00 | 
			
		
			
			
			
			
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								npcanimation.hpp
							
						
					
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							replace boost::shared_ptr in extern and components
						
					
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				2017-06-09 19:08:53 +02:00 | 
			
		
			
			
			
			
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								objects.cpp
							
						
					
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							Prevent respawned references from being added to the scene twice in certain cases (Fixes #3864)
						
					
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				2017-08-01 00:11:14 +02:00 | 
			
		
			
			
			
			
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								objects.hpp
							
						
					
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							Pass parameters by const reference
						
					
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				2017-04-20 23:47:03 +09:00 | 
			
		
			
			
			
			
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								pathgrid.cpp
							
						
					
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							Remove now unnecessary factory class.
						
					
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				2016-05-03 16:13:23 -04:00 | 
			
		
			
			
			
			
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								pathgrid.hpp
							
						
					
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							Replace game version of pathgrid rendering with component.
						
					
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				2016-05-02 22:10:17 -04:00 | 
			
		
			
			
			
			
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								renderbin.hpp
							
						
					
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							Implement a custom RenderBin for first person models (Fixes #1612)
						
					
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				2015-10-19 22:17:04 +02:00 | 
			
		
			
			
			
			
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								renderinginterface.hpp
							
						
					
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							Dead code removal
						
					
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				2015-04-21 23:40:10 +02:00 | 
			
		
			
			
			
			
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								renderingmanager.cpp
							
						
					
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							Don't use a different setting for distant viewing distance
						
					
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				2018-03-04 11:37:57 -08:00 | 
			
		
			
			
			
			
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								renderingmanager.hpp
							
						
					
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							Don't use a different setting for distant viewing distance
						
					
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				2018-03-04 11:37:57 -08:00 | 
			
		
			
			
			
			
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								rendermode.hpp
							
						
					
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							Handle 'tcb' command as an alias for 'tcg'
						
					
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				2017-02-08 18:51:07 +01:00 | 
			
		
			
			
			
			
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								ripplesimulation.cpp
							
						
					
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							replace boost::shared_ptr in extern and components
						
					
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				2017-06-09 19:08:53 +02:00 | 
			
		
			
			
			
			
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								ripplesimulation.hpp
							
						
					
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							Move Fallback map to components/
						
					
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				2016-01-11 23:10:16 +01:00 | 
			
		
			
			
			
			
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								rotatecontroller.cpp
							
						
					
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							Don't compute the world matrix multiple times
						
					
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				2016-02-22 18:58:19 +01:00 | 
			
		
			
			
			
			
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								rotatecontroller.hpp
							
						
					
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							Leak fix
						
					
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				2015-11-11 16:04:17 +01:00 | 
			
		
			
			
			
			
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								sky.cpp
							
						
					
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							Cap the rain emitter's frame time (Fixes #4314)
						
					
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				2018-02-10 23:14:41 +00:00 | 
			
		
			
			
			
			
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								sky.hpp
							
						
					
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							Use alternate fog parameters when distant land is enabled
						
					
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				2018-03-04 11:37:57 -08:00 | 
			
		
			
			
			
			
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								terrainstorage.cpp
							
						
					
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							Get the world size from the ESM::Land store
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								terrainstorage.hpp
							
						
					
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							convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
						
					
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				2017-06-09 16:49:25 +02:00 | 
			
		
			
			
			
			
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								util.cpp
							
						
					
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							Pass parameters by const reference
						
					
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				2017-04-20 23:47:03 +09:00 | 
			
		
			
			
			
			
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								util.hpp
							
						
					
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							Fix for blood effect texture overrides
						
					
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				2016-09-14 23:28:57 +09:00 | 
			
		
			
			
			
			
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								vismask.hpp
							
						
					
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							Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps.
						
					
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				2017-03-14 19:27:55 +01:00 | 
			
		
			
			
			
			
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								water.cpp
							
						
					
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							remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb
						
					
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				2018-03-27 20:20:40 +02:00 | 
			
		
			
			
			
			
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								water.hpp
							
						
					
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							fix water shader switching bug
						
					
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				2017-10-17 10:00:01 +02:00 | 
			
		
			
			
			
			
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								weaponanimation.cpp
							
						
					
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							Porting more ContainerStoreIterator usage to const version #4
						
					
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				2017-02-28 19:11:00 +00:00 | 
			
		
			
			
			
			
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								weaponanimation.hpp
							
						
					
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							Fix a crash that could occur with actors that define 'bip01 spine1' but do not define 'bip01 spine2' (Fixes #3223).
						
					
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				2016-03-01 16:58:39 +01:00 |