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openmw-tes3mp/apps/openmw/mwmechanics
David Cernat 5aff515d3f
Merge pull request from OpenMW/master
Add OpenMW commits up to 15 Nov 2017
2017-11-16 08:49:56 +02:00
..
activespells.cpp Dispel only effects from spells (bug ) 2017-08-15 09:35:29 +04:00
activespells.hpp Dispel only effects from spells (bug ) 2017-08-15 09:35:29 +04:00
actor.cpp
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
actors.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-11-12 06:35:15 +02:00
actors.hpp Merge pull request from OpenMW/master while resolving conflicts 2017-09-20 16:52:44 +03:00
actorutil.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actorutil.hpp actorutil.hpp includes mwworld/ptr.hpp 2015-09-11 18:43:06 +12:00
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiactivate.hpp
aiavoiddoor.cpp
aiavoiddoor.hpp
aibreathe.cpp Added AiBreathe package (feature ) 2017-07-25 10:58:04 +04:00
aibreathe.hpp Added AiBreathe package (feature ) 2017-07-25 10:58:04 +04:00
aicombat.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-11-12 06:35:15 +02:00
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
aicombataction.cpp use fProjectileMaxSpeed for ranged weapons distance 2017-11-07 11:43:21 +00:00
aicombataction.hpp Combat AI: use WhenUsed enchantments 2017-08-05 12:18:38 +04:00
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aiescort.hpp Cleanup of #include statements 2016-06-18 10:56:28 +09:00
aiface.cpp
aiface.hpp
aifollow.cpp AiFollow: add a threshold when turning to target 2017-08-17 22:52:34 +04:00
aifollow.hpp Don't make Command spells cancel AI packages 2017-01-12 00:07:22 +09:00
aipackage.cpp Added door detection based by ray casting 2017-07-03 22:08:29 +04:00
aipackage.hpp Added AiBreathe package (feature ) 2017-07-25 10:58:04 +04:00
aipursue.cpp Merge pull request from OpenMW/master 2017-11-16 08:49:56 +02:00
aipursue.hpp
aisequence.cpp Merge pull request from akortunov/spellpriority 2017-07-31 17:51:51 +00:00
aisequence.hpp Make guards that are attacked try to arrest player 2017-06-15 01:47:10 +09:00
aistate.hpp
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
aitravel.hpp
aiwander.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
aiwander.hpp Make stationary actors return to position on load 2017-06-15 18:33:50 +09:00
alchemy.cpp Update alchemy effects after every created potion () 2017-09-06 15:11:47 +04:00
alchemy.hpp
autocalcspell.cpp Move spell magicka cost calculation to standalone function 2017-07-24 21:11:59 +04:00
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes ) 2016-11-19 21:51:19 +01:00
character.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-11-10 08:43:50 +02:00
character.hpp Fix reorder warning 2017-11-15 17:20:08 +00:00
combat.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-10-16 07:37:29 +03:00
combat.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
creaturestats.hpp [General] Synchronize summoned creatures 2017-05-30 10:11:01 +03:00
difficultyscaling.cpp [General] Repurpose GameConsole packet as GameSettings & add difficulty to it 2017-06-20 05:28:45 +03:00
difficultyscaling.hpp
disease.hpp
drawstate.hpp
enchanting.cpp Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
enchanting.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-11-12 06:35:15 +02:00
mechanicsmanagerimp.hpp Merge pull request from OpenMW/master while resolving conflicts 2017-11-12 06:35:15 +02:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-09-12 07:38:49 +03:00
npcstats.hpp [Client] Delineate tes3mp-only code more clearly, part 1 2017-02-26 16:59:53 +02:00
objects.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
objects.hpp
obstacle.cpp AI: Check angle between actor and door 2017-07-31 19:28:02 +04:00
obstacle.hpp Added door detection based by ray casting 2017-07-03 22:08:29 +04:00
pathfinding.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
pathfinding.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.cpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pathgrid.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
pickpocket.cpp
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Added a special function for GUI sounds playing 2017-07-10 15:48:00 +04:00
repair.hpp
security.cpp [Client] Send ObjectTrap packets when disarming traps with keys & probes 2017-05-26 01:47:59 +03:00
security.hpp
spellcasting.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-10-16 07:37:29 +03:00
spellcasting.hpp ESS-Importer: Convert magic projectiles (Closes ) 2017-09-20 18:58:56 +02:00
spellpriority.cpp Combat AI: allow only one summoned creature at time 2017-08-22 09:18:49 +04:00
spellpriority.hpp Split weapons and spells rating code from combat actions 2017-08-01 09:05:35 +04:00
spells.cpp
spells.hpp
stat.cpp Change bounds behavior of stat script commands 2017-03-22 15:17:44 +09:00
stat.hpp
steering.cpp Fixed bug in smoothTurn() 2015-09-06 17:39:48 +12:00
steering.hpp
summoning.cpp Merge pull request from OpenMW/master while resolving conflicts 2017-08-31 15:14:13 +03:00
summoning.hpp Added a delay before summoned creature corpse despawning 2017-08-18 11:58:28 +04:00
trading.cpp Fix selling success chance (Fixes ) 2017-03-25 15:21:16 +01:00
trading.hpp
weaponpriority.cpp Combat AI: use effective cast cost when rate enchanted weapon 2017-08-29 16:40:55 +04:00
weaponpriority.hpp Split weapons and spells rating code from combat actions 2017-08-01 09:05:35 +04:00