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mwbase
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
mwclass
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
mwdialogue
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Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
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2014-01-05 01:34:35 +01:00 |
mwgui
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
mwinput
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
mwmechanics
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Implemented script commands StartCombat, StopCombat, GetTarget.
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2014-01-07 04:43:06 +04:00 |
mwrender
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
mwscript
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MWScript: updated vmformat.txt, changed opcodes to fix sequence.
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2014-01-07 05:06:20 +04:00 |
mwsound
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Merge remote-tracking branch 'scrawl/master'
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2014-01-02 12:12:52 +01:00 |
mwworld
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Stop merchants from autoequipping items sold to them
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2014-01-05 22:43:09 +01:00 |
CMakeLists.txt
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
crashcatcher.cpp
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Changed crashcatcher's uname system info retrieval and cleaned indentation
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2014-01-04 21:46:38 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes
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2014-01-05 18:09:50 +01:00 |
engine.hpp
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Remove unused command line option
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2013-12-26 20:53:51 +01:00 |
main.cpp
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Rename nosound to no-sound for consistency
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2013-12-26 20:53:52 +01:00 |