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openmw-tes3mp/apps/openmw/mwmechanics
2012-04-13 15:09:38 +02:00
..
actors.cpp exclude player from auto equip 2012-04-08 13:01:03 +02:00
actors.hpp framework for gamemechanics-realted actor updated 2012-03-30 17:01:55 +02:00
creaturestats.hpp replaced old abilities container in CreatureStats with a Spells object 2012-04-11 19:03:36 +02:00
drawstate.hpp Undefining some windows defines 2012-04-13 15:09:38 +02:00
magiceffects.cpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
magiceffects.hpp adjust initial magicka based on Fortify Maximum Magicka effect 2010-09-30 15:58:31 +02:00
mechanicsmanager.cpp Merge branch 'spells' 2012-04-13 11:32:33 +02:00
mechanicsmanager.hpp Merge branch 'spells' 2012-04-13 11:32:33 +02:00
movement.hpp added movement data to MW references; added movement interface to MWWorld::Class 2011-02-03 11:37:17 +01:00
npcstats.hpp Merge branch 'spells' 2012-04-13 11:32:33 +02:00
spells.cpp moved selected spell from NpcStats to Spells 2012-04-13 10:49:45 +02:00
spells.hpp moved selected spell from NpcStats to Spells 2012-04-13 10:49:45 +02:00
stat.hpp add physic and solve a problem with window.h macro min/max 2011-02-19 19:18:03 +01:00