.. |
.gitignore
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
activatoranimation.cpp
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Create the Animation SceneNode in the constructor
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2013-08-06 19:49:05 -07:00 |
activatoranimation.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
actors.cpp
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Implement NiBillboardNode. Flags not handled yet.
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2013-12-26 20:53:52 +01:00 |
actors.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
animation.cpp
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Make sure materials are built before trying to determine their transparency
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2014-01-04 22:56:06 +01:00 |
animation.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
camera.cpp
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Merge remote-tracking branch 'scrawl/master'
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2014-01-02 12:12:52 +01:00 |
camera.hpp
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Closes #841: Correct activation distance in third person mode
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2014-01-01 23:59:17 +01:00 |
cell.hpp
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implemented take action
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2010-08-07 20:25:17 +02:00 |
characterpreview.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
characterpreview.hpp
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Remove an unused hook
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2014-01-07 21:07:02 +01:00 |
creatureanimation.cpp
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Create the Animation SceneNode in the constructor
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2013-08-06 19:49:05 -07:00 |
creatureanimation.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
debugging.cpp
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Rename MWRender's Player to Camera
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2013-04-29 05:50:40 -07:00 |
debugging.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
globalmap.cpp
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Refactored loading screen
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2013-08-27 15:48:13 +02:00 |
globalmap.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
localmap.cpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
localmap.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
npcanimation.cpp
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Make sure materials are built before trying to determine their transparency
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2014-01-04 22:56:06 +01:00 |
npcanimation.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
objects.cpp
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Implement NiBillboardNode. Flags not handled yet.
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2013-12-26 20:53:52 +01:00 |
objects.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
occlusionquery.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
occlusionquery.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
refraction.cpp
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Cleanup
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2013-03-03 19:52:20 +01:00 |
refraction.hpp
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Make sure render textures are inactive when in a cell without water
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2013-03-03 15:11:45 +01:00 |
renderconst.hpp
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Fix first person meshes casting shadows
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2013-07-14 14:55:07 +02:00 |
renderinginterface.hpp
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Get rid of underscore defines. They are reserved by the standard.
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2014-01-05 18:22:29 +01:00 |
renderingmanager.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
renderingmanager.hpp
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Remove an unused hook
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2014-01-07 21:07:02 +01:00 |
ripplesimulation.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
ripplesimulation.hpp
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NPCs / creatures can now emit ripples
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2013-02-27 09:20:42 +01:00 |
shadows.cpp
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Enabled terrain self shadows, implemented getHeightAt, some optimizations
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2013-08-19 20:39:37 +02:00 |
shadows.hpp
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basic shadows
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2012-04-11 18:53:13 +02:00 |
sky.cpp
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Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
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2013-12-07 20:15:39 +01:00 |
sky.hpp
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Rename ObjectList to ObjectScene. Wrap it in a SharedPtr so we can automate the destruction routine.
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2013-12-07 20:15:39 +01:00 |
terrainstorage.cpp
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New terrain renderer - improvements:
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2013-08-19 20:34:20 +02:00 |
terrainstorage.hpp
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New terrain renderer - improvements:
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2013-08-19 20:34:20 +02:00 |
videoplayer.cpp
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Updated comments about freeing format_ctx->pb->buffer.
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2014-01-01 17:05:49 +01:00 |
videoplayer.hpp
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Make VideoPlayer::playVideo block until the video finishes
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2013-07-18 14:14:10 +02:00 |
water.cpp
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Fixes for "Conditional jump or move depends on uninitialised value(s)"
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2013-12-30 21:47:06 +01:00 |
water.hpp
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Remove more unused code
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2013-12-16 15:35:38 +01:00 |