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openmw-tes3mp/apps/openmw/mwgui
scrawl d86585b153 Fix clearing of local map markers
destroyWidget changes the child count, so the for loop is flawed.
2014-05-10 01:07:40 +02:00
..
alchemywindow.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
alchemywindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
backgroundimage.cpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
backgroundimage.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
birth.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
birth.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
bookpage.cpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookpage.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
bookwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
bookwindow.hpp Move a piece of functionality to its appropriate place 2014-01-04 01:13:19 +01:00
charactercreation.cpp Fix #1207: Remember previous choice in class creation dialog 2014-04-28 09:12:03 +02:00
charactercreation.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
class.cpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
class.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
companionitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
companionwindow.cpp Forgot to apply the same fix to companion window 2013-11-16 23:55:54 +01:00
companionwindow.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
confirmationdialog.cpp Cleaned up includes in implementation files 2013-04-16 20:16:22 -04:00
confirmationdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
console.cpp Console autocompletion: List candidates when repeatedly pressing tab (bash-style) 2014-05-02 22:19:02 +02:00
console.hpp Fixes the console sometimes receiving text after it was closed 2013-07-14 23:54:28 +02:00
container.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
container.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
containeritemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
containeritemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
controllers.cpp Use the already existing mScrollPage as step size for scrollbar button repeats; increased precision of options menu sliders 2013-07-06 16:40:57 +02:00
controllers.hpp use a mygui controller for scrollbar repeat 2013-07-05 19:17:00 +02:00
countdialog.cpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
countdialog.hpp Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
cursor.cpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
cursor.hpp Remove software cursor option, hw cursors seem to be working well enough 2013-11-20 06:20:16 +01:00
dialogue.cpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
dialogue.hpp Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
enchantingdialog.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
enchantingdialog.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
exposedwindow.cpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
exposedwindow.hpp Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) 2013-03-03 13:11:02 +01:00
fontloader.cpp Fix another leak 2014-05-01 16:55:16 +02:00
fontloader.hpp Use Morrowind's fonts 2013-06-06 22:26:06 +02:00
formatting.cpp Bug #1148: Workaround for broken images in some MW versions 2014-01-31 04:43:35 +01:00
formatting.hpp Fixes Bug #734 'Book empty line problem' 2013-05-02 07:35:25 +04:00
hud.cpp Get rid of bigbars.png and smallbars.png 2014-04-27 09:43:48 +02:00
hud.hpp Fixes #1240: Don't hardcode drowning time 2014-04-27 04:27:26 +02:00
imagebutton.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
imagebutton.hpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
inventoryitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventoryitemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
inventorywindow.cpp Fix several leaks 2014-05-01 16:55:15 +02:00
inventorywindow.hpp Fix several leaks 2014-05-01 16:55:15 +02:00
itemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemmodel.hpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
itemselection.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
itemselection.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.cpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
itemview.hpp Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
journalbooks.cpp One more fix 2014-03-17 14:15:52 +01:00
journalbooks.hpp One more fix 2014-03-17 14:15:52 +01:00
journalviewmodel.cpp Don't list unnamed quests in the quest book 2014-02-19 11:23:03 +01:00
journalviewmodel.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
journalwindow.cpp Fix journal for not installed tribunal (Options button should become Topics). Don't log an error when optional journal buttons (Tribunal) are not found. 2013-11-05 22:50:53 +01:00
journalwindow.hpp dropped the I infront of the journal view model interfaces 2013-04-24 21:53:25 -07:00
keywordsearch.cpp Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
keywordsearch.hpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
levelupdialog.cpp Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
levelupdialog.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
list.cpp Fixes #1286 (Dialogue topic list clips with window frame) 2014-04-28 18:40:29 +02:00
list.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
loadingscreen.cpp Removed asserts 2014-04-28 15:00:52 +02:00
loadingscreen.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
mainmenu.cpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
mainmenu.hpp Consider aspect ratio for loading screen background 2014-03-30 23:07:49 +02:00
mapwindow.cpp Fix clearing of local map markers 2014-05-10 01:07:40 +02:00
mapwindow.hpp Fix clearing of local map markers 2014-05-10 01:07:40 +02:00
merchantrepair.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
merchantrepair.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
messagebox.cpp Fix message box formatting bug 2014-02-05 05:18:11 +01:00
messagebox.hpp Rewrite some awful code 2014-01-11 00:24:21 +01:00
mode.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
pickpocketitemmodel.cpp Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
pickpocketitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
quickkeysmenu.cpp Move to esm component 2014-05-02 12:48:07 +02:00
quickkeysmenu.hpp Fixes #1252: Add item/magic keybindings to savegame 2014-05-01 21:16:32 +02:00
race.cpp Fixes #1197: incorrect mouse wheel step 2014-03-15 20:34:12 +01:00
race.hpp Allow double click / Enter key for accepting race/class/birthsign 2014-01-29 15:37:27 +01:00
recharge.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
recharge.hpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
referenceinterface.cpp Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame 2014-01-24 18:28:35 +01:00
referenceinterface.hpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
repair.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
repair.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
review.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
review.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
savegamedialog.cpp Slightly prettier backdrop when loading game from main menu. 2014-05-02 12:48:01 +02:00
savegamedialog.hpp Allow to delete savegames (shift + click) 2014-04-28 20:57:45 +02:00
scrollwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
scrollwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
settingswindow.cpp Refactored settings window 2014-03-22 19:02:14 +01:00
settingswindow.hpp Refactored settings window 2014-03-22 19:02:14 +01:00
sortfilteritemmodel.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
sortfilteritemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
soulgemdialog.cpp Implement magic item recharging via soulgem use 2013-11-19 06:48:47 +01:00
soulgemdialog.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 2013-03-30 15:51:07 +01:00
spellbuyingwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
spellbuyingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
spellcreationdialog.cpp Some cleanup - move definitions to implementation file 2014-01-18 10:52:16 +01:00
spellcreationdialog.hpp Spell cost is updatedon every change in enchanting and spellmaking. 2013-07-31 13:33:30 +02:00
spellicons.cpp Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
spellicons.hpp Implement SoulTrap magic effect 2014-01-02 21:21:28 +01:00
spellwindow.cpp Fixes #1270, Fixes #1201: Update active weapon/spell icons every frame 2014-04-26 16:44:20 +02:00
spellwindow.hpp Build fix 2014-03-17 13:32:13 +01:00
statswindow.cpp Fix exception when shift+click on empty space in save dialog 2014-05-01 16:55:15 +02:00
statswindow.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
textinput.cpp Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
textinput.hpp Bug #1052: Don't use set/getOnlyText which discards escape characters 2013-12-27 19:52:10 +01:00
tooltips.cpp Include some more required Ogre headers explicitely. 2014-03-05 21:46:37 +01:00
tooltips.hpp Change tooltip positioning to resemble vanilla 2013-07-10 03:40:13 +02:00
tradeitemmodel.cpp Fixes #1100: Looting a corpse is no longer considered stealing 2014-04-27 06:08:08 +02:00
tradeitemmodel.hpp Container UI rewrite 2013-05-11 18:38:27 +02:00
tradewindow.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
tradewindow.hpp Trader Gold Reset Delay 2014-03-27 01:23:56 -04:00
trainingwindow.cpp Fix fatigue not restoring when waiting 2014-01-14 02:20:13 +01:00
trainingwindow.hpp Finally eliminated calls to MWBase::WindowManager in constructors 2013-04-10 14:46:21 -04:00
travelwindow.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
travelwindow.hpp Removed non-essential includes from all MWGui header files. 2013-04-11 00:21:56 -04:00
videowidget.cpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
videowidget.hpp Refactored video player (now a MyGUI widget) 2014-03-27 19:10:15 +01:00
waitdialog.cpp Moved quickload to statemanager for consistency's sake, as well as make autosave only occur on sleep, not wait. 2014-04-24 03:14:47 -04:00
waitdialog.hpp Added autosave on rest, as well as an option in the settings menu 2014-04-23 23:12:30 -04:00
widgets.cpp Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences. 2014-01-03 03:48:43 +01:00
widgets.hpp Change all instances of skill/attribute values to use an appropriate typedef. 2014-01-03 01:59:15 +01:00
windowbase.cpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowbase.hpp Drag&Drop: auto-hide windows that can't be drop targets on mouseover 2014-01-29 15:37:26 +01:00
windowmanagerimp.cpp Fix autosaves 2014-05-05 22:38:08 +02:00
windowmanagerimp.hpp Fixes #1309: Do not allow saving while dialogs are opened, just like vanilla 2014-05-02 11:20:43 +02:00
windowpinnablebase.cpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00
windowpinnablebase.hpp Saner inventory window pinning/hiding 2013-08-07 23:30:08 +02:00