..
mwbase
Also run NPC validation for modified base records
2021-03-23 21:07:57 +01:00
mwclass
Fallback to default cell name for door destination
2021-02-10 22:13:04 +01:00
mwdialogue
Also allow negative AI values in dialogue
2021-02-05 19:00:35 +01:00
mwgui
"static const" -> "static constexpr" in headers
2021-03-21 13:57:54 +01:00
mwinput
Don't assume unmapped keycodes outside the extended ASCII range are unprintable
2021-02-25 21:37:21 +01:00
mwmechanics
Rework knockdown and knockout animations fallbacks
2021-03-29 14:45:07 +04:00
mwphysics
Fix a bug that was triggered with multi mark mod.
2021-03-31 19:34:06 +02:00
mwrender
"static const" -> "static constexpr" in headers
2021-03-21 13:57:54 +01:00
mwscript
Fix a bug that was triggered with multi mark mod.
2021-03-31 19:34:06 +02:00
mwsound
Avoid virtual dispatch in SoundManager dtor
2021-03-13 18:25:56 +01:00
mwstate
Also run NPC validation for modified base records
2021-03-23 21:07:57 +01:00
mwworld
Unbreak SetPos and the mods using it.
2021-03-28 21:19:14 +02:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON
2021-03-06 21:17:52 +00:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Fix frame rate limit
2021-02-12 00:03:11 +01:00
engine.hpp
Implement instanced groundcover
2021-01-26 22:29:41 +04:00
main.cpp
Implement instanced groundcover
2021-01-26 22:29:41 +04:00