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openmw-tes3mp/apps/openmw/mwgui/repair.cpp

164 lines
5.3 KiB
C++

#include "repair.hpp"
#include <iomanip>
#include <MyGUI_ScrollView.h>
#include <MyGUI_Gui.h>
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/class.hpp"
#include "widgets.hpp"
#include "itemwidget.hpp"
namespace MWGui
{
Repair::Repair()
: WindowBase("openmw_repair.layout")
{
getWidget(mRepairBox, "RepairBox");
getWidget(mRepairView, "RepairView");
getWidget(mToolBox, "ToolBox");
getWidget(mToolIcon, "ToolIcon");
getWidget(mUsesLabel, "UsesLabel");
getWidget(mQualityLabel, "QualityLabel");
getWidget(mCancelButton, "CancelButton");
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onCancel);
}
void Repair::open()
{
center();
// Reset scrollbars
mRepairView->setViewOffset(MyGUI::IntPoint(0, 0));
}
void Repair::exit()
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Repair);
}
void Repair::startRepairItem(const MWWorld::Ptr &item)
{
mRepair.setTool(item);
mToolIcon->setItem(item);
mToolIcon->setUserString("ToolTipType", "ItemPtr");
mToolIcon->setUserData(item);
updateRepairView();
}
void Repair::updateRepairView()
{
MWWorld::LiveCellRef<ESM::Repair> *ref =
mRepair.getTool().get<ESM::Repair>();
int uses = mRepair.getTool().getClass().getItemHealth(mRepair.getTool());
float quality = ref->mBase->mData.mQuality;
std::stringstream qualityStr;
qualityStr << std::setprecision(3) << quality;
mUsesLabel->setCaptionWithReplacing("#{sUses} " + MyGUI::utility::toString(uses));
mQualityLabel->setCaptionWithReplacing("#{sQuality} " + qualityStr.str());
bool toolBoxVisible = (mRepair.getTool().getRefData().getCount() != 0);
mToolBox->setVisible(toolBoxVisible);
bool toolBoxWasVisible = (mRepairBox->getPosition().top != mToolBox->getPosition().top);
if (toolBoxVisible && !toolBoxWasVisible)
{
// shrink
mRepairBox->setPosition(mRepairBox->getPosition() + MyGUI::IntPoint(0,mToolBox->getSize().height));
mRepairBox->setSize(mRepairBox->getSize() - MyGUI::IntSize(0,mToolBox->getSize().height));
}
else if (!toolBoxVisible && toolBoxWasVisible)
{
// expand
mRepairBox->setPosition(MyGUI::IntPoint (mRepairBox->getPosition().left, mToolBox->getPosition().top));
mRepairBox->setSize(mRepairBox->getSize() + MyGUI::IntSize(0,mToolBox->getSize().height));
}
while (mRepairView->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(mRepairView->getChildAt(0));
int currentY = 0;
MWWorld::Ptr player = MWMechanics::getPlayer();
MWWorld::ContainerStore& store = player.getClass().getContainerStore(player);
int categories = MWWorld::ContainerStore::Type_Weapon | MWWorld::ContainerStore::Type_Armor;
for (MWWorld::ContainerStoreIterator iter (store.begin(categories));
iter!=store.end(); ++iter)
{
if (iter->getClass().hasItemHealth(*iter))
{
int maxDurability = iter->getClass().getItemMaxHealth(*iter);
int durability = iter->getClass().getItemHealth(*iter);
if (maxDurability == durability)
continue;
MyGUI::TextBox* text = mRepairView->createWidget<MyGUI::TextBox> (
"SandText", MyGUI::IntCoord(8, currentY, mRepairView->getWidth()-8, 18), MyGUI::Align::Default);
text->setCaption(iter->getClass().getName(*iter));
text->setNeedMouseFocus(false);
currentY += 19;
ItemWidget* icon = mRepairView->createWidget<ItemWidget> (
"MW_ItemIconSmall", MyGUI::IntCoord(16, currentY, 32, 32), MyGUI::Align::Default);
icon->setItem(*iter);
icon->setUserString("ToolTipType", "ItemPtr");
icon->setUserData(*iter);
icon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onRepairItem);
icon->eventMouseWheel += MyGUI::newDelegate(this, &Repair::onMouseWheel);
Widgets::MWDynamicStatPtr chargeWidget = mRepairView->createWidget<Widgets::MWDynamicStat>
("MW_ChargeBar", MyGUI::IntCoord(72, currentY+2, 199, 20), MyGUI::Align::Default);
chargeWidget->setValue(durability, maxDurability);
chargeWidget->setNeedMouseFocus(false);
currentY += 32 + 4;
}
}
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
mRepairView->setVisibleVScroll(false);
mRepairView->setCanvasSize (MyGUI::IntSize(mRepairView->getWidth(), std::max(mRepairView->getHeight(), currentY)));
mRepairView->setVisibleVScroll(true);
}
void Repair::onCancel(MyGUI::Widget *sender)
{
exit();
}
void Repair::onRepairItem(MyGUI::Widget *sender)
{
if (!mRepair.getTool().getRefData().getCount())
return;
mRepair.repair(*sender->getUserData<MWWorld::Ptr>());
updateRepairView();
}
void Repair::onMouseWheel(MyGUI::Widget* _sender, int _rel)
{
if (mRepairView->getViewOffset().top + _rel*0.3f > 0)
mRepairView->setViewOffset(MyGUI::IntPoint(0, 0));
else
mRepairView->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mRepairView->getViewOffset().top + _rel*0.3f)));
}
}