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openmw-tes3mp/apps/openmw
scrawl e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
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mwbase Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
mwclass Rename safePlaceObject to placeObject 9 years ago
mwdialogue Cleanup 9 years ago
mwgui Restore key focus to the save list when the deletion confirmation messagebox is accepted 9 years ago
mwinput Properly escape the keybinding labels (Bug #3281) 9 years ago
mwmechanics Don't allow playing a sound/soundgen key more than once at the same time on the same object (Fixes #2689) 9 years ago
mwphysics Slightly tweak the spawn point heuristics 9 years ago
mwrender Add terrain parallax mapping 9 years ago
mwscript Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
mwsound Use empty() instead of !size() 9 years ago
mwstate Do not adjust the player position when loading a savegame (Fixes #2089) 9 years ago
mwworld Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
CMakeLists.txt Add basic cell preloader class 9 years ago
android_commandLine.cpp Fix tab indentations in apps/ and components/ 9 years ago
android_commandLine.h Remove empty line at the beginning of files 10 years ago
android_main.c enable opengl es1 9 years ago
crashcatcher.cpp Crashcatcher: limit backtrace to a sensible number of stack frames 9 years ago
doc.hpp doc.hpp fix 10 years ago
engine.cpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
engine.hpp Refactor: InputManager no longer depends on Engine 9 years ago
main.cpp Move Fallback map to components/ 9 years ago