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e31cf7e6ac
Previous MR change the meaning of mPositionOffset: it is now just a log of relative movement that were already applied to allow the physics simulation to catch up, instead of changes that needs to be applied. As such, after a teleport we need to reset it. Also, since mWorldPosition is already with the offset we should not update its value in applyPositionOffset(). |
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bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |