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action.cpp
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Make the PlayMode and PlayType enums scoped
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2017-09-15 02:36:59 -07:00 |
action.hpp
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Adjustments to RemoveItem behavior
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2017-04-13 22:33:13 +09:00 |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionalchemy.hpp
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actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
actioneat.hpp
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actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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2015-11-24 22:55:17 +01:00 |
actionequip.hpp
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actionopen.cpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
actionopen.hpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
actionread.cpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
actionread.hpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
actionrepair.cpp
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Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
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2017-09-24 19:08:12 +02:00 |
actionrepair.hpp
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actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionsoulgem.hpp
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actiontake.cpp
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Update reference of the interpreter context when an Activate results in a take action (Fixes #3727)
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2017-01-18 21:57:50 +01:00 |
actiontake.hpp
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actiontalk.cpp
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Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways.
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2017-09-25 23:38:28 +02:00 |
actiontalk.hpp
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actionteleport.cpp
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Reset fall height when teleporting (Fixes #2629)
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2017-02-20 20:27:05 +01:00 |
actionteleport.hpp
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Removed "less" character from the documentation by the requested opportunity.
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2016-12-26 21:46:43 +01:00 |
actiontrap.cpp
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Implement and use getDistanceToFacedObject()
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2016-07-08 23:28:49 +09:00 |
actiontrap.hpp
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Play trap activation sound on trapped object, not actor
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2016-07-10 21:39:53 +09:00 |
cellpreloader.cpp
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Add abort flag to TerrainPreloadItem
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2017-03-14 21:28:57 +01:00 |
cellpreloader.hpp
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Fix issues caused by loading multiple views into the same terrain View
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2017-03-14 20:27:55 +01:00 |
cellref.cpp
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Slight adjustments to disintegration fix
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2016-12-09 19:55:26 -07:00 |
cellref.hpp
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Slight adjustments to disintegration fix
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2016-12-09 19:55:26 -07:00 |
cellreflist.hpp
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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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2016-07-22 03:58:23 +02:00 |
cells.cpp
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Makes cells cache size configurable
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2017-05-25 13:09:40 +04:00 |
cells.hpp
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cellstore.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
cellstore.hpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
class.cpp
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
class.hpp
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Owned crosshair improvements (bug #2789)
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2017-08-18 17:08:15 +04:00 |
containerstore.cpp
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Unequip all items from dead corpse when take all items (bug #4095)
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2017-09-22 12:32:47 +04:00 |
containerstore.hpp
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Unequip all items from dead corpse when take all items (bug #4095)
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2017-09-22 12:32:47 +04:00 |
contentloader.hpp
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Escape content file names before sending them to the GUI
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2017-08-25 10:05:56 +00:00 |
customdata.cpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
customdata.hpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Rewrite NAME_T into FIXED_STRING.
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2016-05-07 23:27:33 +03:00 |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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2015-07-09 19:22:04 +02:00 |
failedaction.cpp
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Play locked sounds on locked objects instead of actors
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2016-08-10 21:31:14 +09:00 |
failedaction.hpp
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Play locked sounds on locked objects instead of actors
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2016-08-10 21:31:14 +09:00 |
globals.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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2015-07-10 00:29:40 +03:00 |
inventorystore.cpp
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Do not replace an equpped ring of the same value
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2017-10-20 23:05:12 +04:00 |
inventorystore.hpp
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Remove item by id from InventoryStore
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2017-10-06 10:54:25 +04:00 |
livecellref.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
livecellref.hpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
localscripts.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
localscripts.hpp
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Vanilla-compatible activate / onActivate (Fixes #1629)
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2016-02-26 13:08:35 +01:00 |
manualref.cpp
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Added new method and variable to track float remainders of disintegration effections
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2016-12-09 19:48:56 -07:00 |
manualref.hpp
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nullaction.hpp
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Add isNullAction() method to fix compiler warning
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2016-06-11 18:26:20 +02:00 |
player.cpp
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Clear player fields upon reload (bug #2639)
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2017-09-15 22:39:56 +04:00 |
player.hpp
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
projectilemanager.cpp
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Clean up faraway projectiles
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2017-09-23 18:54:17 +02:00 |
projectilemanager.hpp
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Clean up faraway projectiles
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2017-09-23 18:54:17 +02:00 |
ptr.cpp
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Added ConstContainerStoreIterator
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2017-02-18 13:47:18 +00:00 |
ptr.hpp
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Added ConstContainerStoreIterator
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2017-02-18 13:47:18 +00:00 |
recordcmp.hpp
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refdata.cpp
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Reset activation flags when an object is copied (Fixes #3671, Fixes #3719)
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2017-01-14 15:29:36 +01:00 |
refdata.hpp
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
scene.cpp
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Add screen fading for exterior cell transitions
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2017-10-05 18:41:02 +02:00 |
scene.hpp
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Add 'prediction time' setting for cell/terrain pre-loading
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2017-07-19 16:44:37 +02:00 |
store.cpp
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More consistent wording of errors/warnings
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2017-03-04 21:48:31 +01:00 |
store.hpp
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Return const Land in ESMStore
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2017-02-14 07:58:16 +01:00 |
timestamp.cpp
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Correct an error in the timestamp subtracting logic (Fixes #3105)
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2015-12-26 00:26:13 +01:00 |
timestamp.hpp
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weather.cpp
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Make the PlayMode and PlayType enums scoped
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2017-09-15 02:36:59 -07:00 |
weather.hpp
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Replace some shared_ptrs with pointers to deque entries
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2017-09-14 16:00:30 -07:00 |
worldimp.cpp
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save 360 screenshots in the configured directory
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2017-11-09 16:49:46 +01:00 |
worldimp.hpp
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save 360 screenshots in the configured directory
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2017-11-09 16:49:46 +01:00 |