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openmw-tes3mp/apps/openmw/mwscript
scrawl e68600eda2 Make Activate instruction work properly even when onActivate was not called in the same frame.
There are two major differences to the old implementation:
 - Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
 - The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.

Fixes #1166 and #1346.
2014-05-28 19:23:50 +02:00
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docs Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
aiextensions.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
aiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
animationextensions.hpp added animation-related script instructions 2011-11-21 14:08:44 +01:00
cellextensions.cpp Some more missing isInCell checks 2014-05-25 15:07:35 +02:00
cellextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
compilercontext.cpp Remove static method MWWorld::Class::get(&Ptr) 2014-05-22 20:50:00 +02:00
compilercontext.hpp added access to remote access of local variables of global scripts 2014-02-10 14:45:55 +01:00
consoleextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
consoleextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
containerextensions.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
containerextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
controlextensions.cpp Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations. 2014-01-15 14:53:29 +01:00
controlextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
dialogueextensions.cpp Implement getFactionReaction function 2014-05-27 15:23:22 +02:00
dialogueextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
extensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
globalscripts.cpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
globalscripts.hpp Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
guiextensions.cpp Add missing status report for some toggle commands 2014-05-16 09:21:28 +02:00
guiextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
interpretercontext.cpp Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
interpretercontext.hpp Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
locals.cpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
locals.hpp store global script state in saved game files 2013-12-15 16:16:50 +01:00
miscextensions.cpp Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
miscextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
ref.hpp Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception) 2014-01-09 02:21:03 +01:00
scriptmanagerimp.cpp instead of using pre-compiled variable lists for remote member access get the variable list from the remote script on the fly 2014-02-14 11:15:16 +01:00
scriptmanagerimp.hpp added new switch: --script-warn 2014-02-02 14:09:59 +01:00
skyextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
skyextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
soundextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
statsextensions.cpp PcJoinFaction and friends: make sure the given faction exists 2014-05-27 13:54:25 +02:00
statsextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
transformationextensions.cpp Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
transformationextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.cpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
userextensions.hpp initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00