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openmw-tes3mp/components/openmw-mp/Packets
David Cernat e78503d5f3 [General] Include potion quantity in RecordDynamic packets
Don't spam the server with one RecordDynamic packet per potion created when brewing multiple potions at once. Instead, send a single RecordDynamic packet with the potion quantity included in it.

Add serverside script functions for getting the potion quantity.
2020-02-22 21:21:30 +02:00
..
Actor [General] Rename unused ActorInteraction into ActorSpellsActive 2020-01-26 12:47:49 +02:00
Object [General] Distinguish between shorts & longs in ClientScriptGlobal 2020-02-17 18:19:03 +02:00
Player [General] Renamed unused PlayerActiveSkills into PlayerSpellsActive 2020-01-26 10:58:22 +02:00
System [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
Worldstate [General] Include potion quantity in RecordDynamic packets 2020-02-22 21:21:30 +02:00
BasePacket.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
BasePacket.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
PacketPreInit.cpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00
PacketPreInit.hpp [General] Fix declarations hiding class members, part 2 2019-12-04 10:17:33 +02:00