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34 lines
827 B
C++
34 lines
827 B
C++
//
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// Created by koncord on 16.04.17.
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//
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#ifndef OPENMW_PROCESSORUSERDISCONNECTED_HPP
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#define OPENMW_PROCESSORUSERDISCONNECTED_HPP
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#include "../PlayerProcessor.hpp"
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#include <apps/openmw/mwbase/environment.hpp>
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#include "apps/openmw/mwstate/statemanagerimp.hpp"
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namespace mwmp
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{
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class ProcessorUserDisconnected : public PlayerProcessor
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{
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public:
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ProcessorUserDisconnected()
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{
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BPP_INIT(ID_USER_DISCONNECTED)
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avoidReading = true;
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}
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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if (isLocal())
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MWBase::Environment::get().getStateManager()->requestQuit();
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else if (player != 0)
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PlayerList::disconnectPlayer(guid);
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}
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};
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}
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#endif //OPENMW_PROCESSORUSERDISCONNECTED_HPP
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