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action.cpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionapply.cpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionopen.cpp
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
actionopen.hpp
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Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
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2013-03-07 14:00:13 +01:00 |
actionread.cpp
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Remove static method MWWorld::Class::get(&Ptr)
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2014-05-22 20:50:00 +02:00 |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Fix for bug #1080, can't read/repair/make potions/use soul gems/rest/sleep while in combat.
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2014-04-24 22:47:45 -04:00 |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actiontake.cpp
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellfunctors.hpp
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Show marked position on map. Implement Detect X magic effects.
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2014-01-01 22:37:52 +01:00 |
cellref.cpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellref.hpp
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Reset RefNum when copying an object (Fixes #1723)
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2014-07-29 15:55:58 +02:00 |
cellreflist.hpp
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Remove script access to deleted references that have no content file
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2014-12-07 22:37:50 +01:00 |
cells.cpp
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
cells.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
cellstore.cpp
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Work around pathgrid record limitation (Fixes #2195)
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2014-12-09 00:13:56 +01:00 |
cellstore.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
class.cpp
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Implement Calm effect removing combat packages (Fixes #1985)
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2014-12-14 19:35:34 +01:00 |
class.hpp
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Implement Calm effect removing combat packages (Fixes #1985)
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2014-12-14 19:35:34 +01:00 |
containerstore.cpp
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Handle getdistance on objects inside a container (Fixes #2046)
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2014-10-24 19:05:43 +02:00 |
containerstore.hpp
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Attempt to restack item after repair or recharge (Fixes #1656)
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2014-07-17 16:16:06 +02:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.hpp
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esmloader.cpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmloader.hpp
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Issue #913: Merge --master and --plugin switches
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2013-09-29 09:11:57 +02:00 |
esmstore.cpp
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Implement leveled list script functions (Fixes #1546)
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2014-12-17 01:24:22 +01:00 |
esmstore.hpp
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Implement leveled list script functions (Fixes #1546)
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2014-12-17 01:24:22 +01:00 |
failedaction.cpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
failedaction.hpp
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Handle object activation as a werewolf
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2013-08-08 22:34:53 -07:00 |
fallback.cpp
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Fix exception when there are spaces in INI-imported color settings
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2014-05-28 21:29:09 +02:00 |
fallback.hpp
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some cleanup
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2013-03-15 10:26:04 +01:00 |
globals.cpp
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Fix loading a savegame when some of its content files were disabled
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2014-06-01 23:11:38 +02:00 |
globals.hpp
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Fixes #1172: Added basic loading/saving progress bar
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2014-04-28 11:29:57 +02:00 |
inventorystore.cpp
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Fix being able to use enchantments of items that failed to equip (Fixes #2215)
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2014-12-15 13:47:34 +01:00 |
inventorystore.hpp
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Fix being able to use enchantments of items that failed to equip (Fixes #2215)
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2014-12-15 13:47:34 +01:00 |
livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
livecellref.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
localscripts.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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2014-12-01 22:16:45 +01:00 |
localscripts.hpp
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objects scripts are now stopped when they are removed from a container
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2013-01-13 17:05:12 +00:00 |
manualref.hpp
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Remove unused FLTV and NAM0 from CellRef
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2014-07-24 02:20:16 +02:00 |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
physicssystem.cpp
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Fix some static analysis issues (coverity)
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2014-12-24 15:45:12 +01:00 |
physicssystem.hpp
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
player.cpp
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Make sure player doesn't get any AI packages (Bug #1749)
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2014-08-06 20:13:57 +02:00 |
player.hpp
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Fix some spelling mistakes.
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2014-05-03 12:23:22 +02:00 |
projectilemanager.cpp
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Fix projectiles colliding with dead actors (Fixes #1971)
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2014-10-05 17:41:56 +02:00 |
projectilemanager.hpp
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Fix exception when casting Bound Gloves spell
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2014-06-19 16:00:27 +02:00 |
ptr.cpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
ptr.hpp
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Basic RefData and CellRef change tracking
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2014-05-25 14:30:07 +02:00 |
recordcmp.hpp
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Cell names localization fix
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2012-12-23 23:23:24 +04:00 |
refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
scene.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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2014-12-01 22:16:45 +01:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Merge cell names when merging cells (Fixes #1929)
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2014-09-19 05:02:54 +02:00 |
store.hpp
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Fix some static analysis issues (coverity)
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2014-12-24 15:45:12 +01:00 |
timestamp.cpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
timestamp.hpp
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Savegame: store most of CreatureStats
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2014-05-12 21:37:36 +02:00 |
weather.cpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
weather.hpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
worldimp.cpp
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Fix incorrect implementation of iWerewolfBounty
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2014-12-24 15:45:12 +01:00 |
worldimp.hpp
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Implement leveled list script functions (Fixes #1546)
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2014-12-17 01:24:22 +01:00 |